Generating expressive facial animation data from speech audio using speech emotion recognition
AssigneeElectronic Arts Inc.
InventorsMonica Villanueva Aylagas, Mattias Teye, Hector Leon, Damian Valle
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AssigneeElectronic Arts Inc.
InventorsMonica Villanueva Aylagas, Mattias Teye, Hector Leon, Damian Valle
Estimating the term…
This specification provides a computer-implemented method for generating facial animation data. The facial animation data animates a face in a video game in accordance with speech sounds and speech emotion of speech audio. Speech audio data representing the speech audio is processed using a machine-learned speech emotion recognition model. One or more emotion representations that represent the emotion of the speech audio are generated. For each of the one or more emotion representations, a respective conditioning input for a facial animation generative model is determined. Facial animation data for the speech audio data is generated, comprising processing, using the facial animation generative model: (i) input data derived from the speech audio data, and (ii) the one or more conditioning inputs.
A computer-implemented method for generating facial animation data that animates a face in a video game in accordance with speech sounds and speech emotion of speech audio, the method comprising:
A computing system for generating facial animation data that animates a face in a video game in accordance with speech sounds and emotion of speech audio, the computing system comprising one or more computing devices configured to:
A non-transitory computer-readable medium storing instructions, which when executed by one or more processors, cause the processor to:
Dependencies are inferred from the claim text.