Recording game play video
AssigneeSony Interactive Entertainment Inc.
InventorAlex Benbassat
Life of this patent
Estimating the term…
Abstract
A biometric sensor such as a heart rate sensor sends signals representative of a video gamer's physical state, e.g., heart rate, to a computer game system for presenting indications of the physical state to a computer and for controlling a non-player character (NPC) agent according to the physical state of the gamer.
Claims20
One or more non-transitory computer-readable media comprising computer-executable instructions that, when executed by one or more processors of an electronic device associated with a spectator of a computer game being played by a player, cause the electronic device to perform operations comprising:
- presenting, on a display of the electronic device, a video of the player playing the computer game;
- receiving a data value associated with a physiological condition of the player of the computer game at a timestamp;
- presenting, on the display of the electronic device, the data value;
- determining that the data value satisfies a threshold condition;
- and
- recording the video at the timestamp based on the data value satisfying the threshold condition.
An apparatus comprising:
- a memory comprising computer-executable instructions;
- and
- a processor configured to access the memory and execute the computer-executable instructions to perform operations comprising
- presenting, on a display of an electronic device, a video of a player playing a computer game;
- receiving a data value associated with a physiological condition of the player at a timestamp;
- and
- presenting, on the display of the electronic device, the data value;
- determining that the data value satisfies a threshold condition;
- and
- recording the video at the timestamp based on the data value satisfying the threshold condition.
A computer-implemented method comprising:
- presenting, on a display of an electronic device, a video of a player playing a computer game;
- receiving a data value associated with a physiological condition of the player at a timestamp;
- presenting, on the display of the electronic device, the data value;
- determining that the data value satisfies a threshold condition;
- and
- recording the video at the timestamp based on the data value satisfying the threshold condition.
Dependencies are inferred from the claim text.