Methods and systems for manipulating and transferring computer-simulated hair
AssigneeDigital Domain Virtual Human (US), Inc.
InventorGene Wei-Chin Lin
Life of this patent
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AssigneeDigital Domain Virtual Human (US), Inc.
InventorGene Wei-Chin Lin
Estimating the term…
A method for manipulating vertex positions of one or more simulated hair strands based on user input while preserving shape details of the one or more simulated hair strands. The method comprises receiving a displacement vector and a region as input and identifying first consecutive groups of vertices of a first simulated hair strand within the region. For each first consecutive group of vertices within the region, the method comprises finding the average vertex position, determining the closest vertex of the consecutive group of vertices to the average vertex position, determining a new positional constraint based on the closest vertex and the displacement vector and determining new vertex positions for the first simulated hair strand by running a constraint enforcement process constrained by the new positional constraint for each consecutive group of vertices and one or more shape-preserving constraints.
A method for manipulating vertex positions of one or more simulated hair strands while preserving shape details of the one or more simulated hair strands, the method comprising:
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