Custom character creation based on body movement and user input data
AssigneeSony Interactive Entertainment Inc.
InventorsVictoria Dorn, Mahdi Azmandian
Life of this patent
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AssigneeSony Interactive Entertainment Inc.
InventorsVictoria Dorn, Mahdi Azmandian
Estimating the term…
A method for generating a character for use in a video game is provided, including: receiving captured video of a user; analyzing the captured video to identify movements of the user; using the identified movements of the user to define one or more animations of a character; receiving descriptive input generated by the user; determining game-specific constraints for the character in the video game; using the descriptive input and the game-specific constraints to prompt a generative artificial intelligence (AI) to generate visual elements of the character; using the character for gameplay of a video game, wherein using the character includes rendering the character having the generated visual elements and triggering the animations during the gameplay.
A computer-implemented method for generating a character for use in a video game, comprising:
A non-transitory computer-readable medium having program instructions embodied thereon that, when executed by at least one computing device, cause said at least one computing device to implement a method for generating a character for use in a video game, said method including:
Dependencies are inferred from the claim text.