Storage medium, information processing system, information processing apparatus, and game processing method
AssigneeNintendo Co., Ltd.
InventorNaoki Fukada
Life of this patent
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AssigneeNintendo Co., Ltd.
InventorNaoki Fukada
Estimating the term…
An example of an information processing system, in response to a first instruction based on an operation input, generates a first composite equipment item object in place of a first equipment item object designated from among a plurality of equipment item objects and a first item object designated from among a plurality of item objects present in a virtual space. The information processing system causes a player character to possess the first composite equipment item object. The first item object has a first collision. The first equipment item object has a second collision. The information processing system generates a third collision based on the first collision, and generates a fourth collision based on the third collision and the second collision. The fourth collision is a collision of the first composite equipment item object.
A non-transitory computer-readable storage medium having stored therein instructions that, when executed, cause a processor of an information processing apparatus to execute game processing, comprising:
An information processing system comprising:
An information processing apparatus comprising:
A game processing method executed by an information processing system, the information processing system executing:
Dependencies are inferred from the claim text.