Projection media three-dimensional simulation and extrusion
AssigneeUniversal City Studios LLC
InventorsAnthony A. Mecca, Alexandre Lupien, Steven Beliveau
Life of this patent
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Abstract
A three-dimensional (3-D) projection system includes a projector configured to output a projection of light to simulate a 3-D object, an opaque surface configured to receive the projection of light to simulate a portion of the 3-D object on the opaque surface, and a translucent scrim disposed at a boundary of the opaque surface and configured to receive the projection of light to simulate an extension of the 3-D object away from and beyond the boundary of the opaque surface.
Claims22
A system comprising:
- a surface;
- a scrim discrete from the surface and disposed at a boundary of the surface;
- and
- a projector system comprising one or more projectors, wherein the projector system is configured to project light onto the surface and onto the scrim such that a first portion of the light reflected from the surface generates a first portion of a simulated 3-D object and a second portion of the light reflected from the scrim generates a second portion of the simulated 3-D object.
One or more tangible, non-transitory, computer readable media comprising instructions stored thereon that, when executed by a processing system having one or more processors, are configured to cause the processing system to:
- receive first data indicative of a first set of projection characteristics corresponding to a first portion of projected light;
- receive second data indicative of a second set of projection characteristics corresponding to a second portion of the projected light;
- cause a projector to output the projected light such that:
- the first portion of the projected light having the first set of projection characteristics is reflected from a surface to generate a first portion of a simulated three-dimensional (3-D) object;
- and
- the second portion of the projected light having the second set of projection characteristics is reflected from a scrim discrete from and disposed at a boundary of the surface to generate a second portion of the simulated 3-D object.
A method of generating a simulated three-dimensional (3-D) object via a projection system, comprising:
- determining a boundary line between a surface and a scrim discrete from the surface and disposed at a boundary of the surface;
- outputting, via a projector and on a first side of the boundary line corresponding to the surface, a first portion of projected light such that the first portion of projected light is reflected from the surface to generate a first portion of the simulated 3-D object;
- and
- outputting, via the projector and on a second side of the boundary line corresponding to the scrim, a second portion of projected light such that the second portion of projected light is reflected from the scrim to generate a second portion of the simulated 3-D object.
Dependencies are inferred from the claim text.