Game system and game control method
AssigneesBandai Namco Entertainment Inc., Bandai Namco Experience Inc.
InventorsYuji Iizuka, Takehito Sasaoka, Takeharu Kijima, Norihide Nakajima
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AssigneesBandai Namco Entertainment Inc., Bandai Namco Experience Inc.
InventorsYuji Iizuka, Takehito Sasaoka, Takeharu Kijima, Norihide Nakajima
Estimating the term…
The present invention can provide a game system and the like that improves the interest of the game in playing a plurality of people by adjusting difficulty of a game with maintaining game enjoyment based on the timing of operation inputs, and providing the production for livening up a battle performed by a plurality of players. The game system S of the present embodiment performs an evaluation process of an evaluation for each player based on an operation input timing and a given relationship between a mark object for determining operation input timing and an operation timing object; moves, in a second direction that is a direction opposite to the first direction, the corresponding operating-system object formation area in accordance with the evaluation of the evaluation process; and set at least a part of the operating-system object formation area to the non-display range.
A game system for controlling a given game evaluating operational inputs of each player entered by a plurality of players, the system comprising one or more processors and one or more memories, the processor programmed to:
A game control method for controlling a given game evaluating operational inputs of each player entered by a plurality of players, the method comprising:
Dependencies are inferred from the claim text.