Chip recognizing and learning system
AssigneeAngel Group Co., Ltd.
InventorYasushi Shigeta
Life of this patent
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Abstract
A chip recognizing and learning system includes: a game recording device configured to record a state of chips piled up on a gaming table as an image by a camera; a chip determining device including an artificial intelligence device configured to analyze the recorded image of the state of the chips to determine the numbers and kinds of chips bet by a player; and a teaching device configured to input, in a case where it is determined that there is a doubt for an error in a determining result of the chip determining device, the image used for determination of the chip determining device and the correct numbers and correct kinds of chips for the error as teaching data to the artificial intelligence device to allow the artificial intelligence device to perform learning.
Claims19
A chip recognizing and learning system associated with an amusement place having a gaming table, the chip recognizing and learning system comprising:
- a camera configured to capture an image of multiple betting areas of the gaming table from above and at an angle so that the image includes a plurality of stacks of chips bet on the gaming table by a player, the multiple betting areas including a first betting area and a second betting area positioned between the first betting area and the camera;
- and
- at least one processor configured to:
- execute an artificial intelligence program to analyze the image of the chips in the plurality of stacks of chips on the gaming table to determine numbers and kinds of the chips;
- use, as new teaching data for the artificial intelligence program to learn, one or more images associated with an error in the determination of the numbers or the kinds of chips associated with the one or more images to thereby increase teaching data learned by the artificial intelligence program, the new teaching data further including correct numbers and correct kinds of chips associated with the one or more images, wherein the error is determined based on a chip tray change amount and the numbers or kinds of chips determined based on the image of the chips;
- and
- in response to the determined error:
- select the image;
- and
- provide the image to the artificial intelligence program.
A chip recognizing and learning method in an amusement place having a gaming table, comprising:
- executing an artificial intelligence program to analyze an image, obtained from a camera, of chips piled up on the gaming table to determine numbers and kinds of chips bet by a player, wherein the camera is configured to capture an image of multiple betting areas of the gaming table from above at an angle so that the image includes a plurality of stacks of the chips piled up on the gaming table, the multiple betting areas including a first betting area and a second betting area positioned between the first betting area and the camera;
- using, as new teaching data for the artificial intelligence program to learn, one or more images associated with an error in the determination of the numbers or the kinds of chips associated with the one or more images to thereby increase teaching data learned by the artificial intelligence program, the new teaching data teaching data further including correct numbers and correct kinds of chips associated with the one or more images, wherein the error is determined based on a chip tray change amount and the numbers or kinds of chips determined based on the image of the chips;
- and
- in response to the determined error:
- selecting the image;
- and
- providing the image to the artificial intelligence program.
Dependencies are inferred from the claim text.