Passive haptic training system and methods
AssigneeGeorgia Tech Research Corporation
InventorsCaitlyn Seim, Thad Eugene Starner
Life of this patent
Estimating the term…
Abstract
Exemplary systems and wearable haptic device systems are disclosed for training a user to improve perception or discrimination. An exemplary system can be used to train a user to play a musical instrument, such as a piano, in passive training sessions via a wearable haptic device. The exemplary wearable haptic device can be integrated with sensors and in operative communication with a passive haptic learning system (e.g., cloud-based infrastructure) that is configured to generate, update, and/or modify tactile training data for generating tactile outputs at the wearable haptic device.
Claims21
A computer-implemented method for generating tactile training data for training a user to learn to play a musical instrument, for use in a therapy or treatment session, and/or to improve perception or discrimination comprising:
- receiving, by one or more processors, a musical notation file or data object having musical symbols that indicate pitches, rhythms, or chords of a song or instrumental musical piece;
- generating, by the one or more processors, fingering position data for a musical instrument by:
- identifying, by the one or more processors, repeated segments of musical symbols in the musical notation file or data object;
- and
- determining at least one repeated segment having a pattern that meets one or more predefined static key constraints and/or one or more predefined dynamic key constraints;
- generating, by the one or more processors, tactile training data for at least one of the repeated segments by assigning a predefined tactile value associated with tactile outputs at a wearable haptic device, wherein the tactile training data includes a replication of at least one of the repeated segments;
- and
- storing, by the one or more processors, tactile training data in a database or local storage device, wherein the tactile training data is subsequently used to generate the tactile outputs at the wearable haptic device.
A system for training a user to learn how to play a musical instrument, for use in a therapy or treatment session, and/or to improve perception or discrimination comprising:
- at least one wearable haptic device comprising a plurality of actuators;
- and
- a controller operatively coupled to the at least one wearable haptic device that is configured to:
- obtain tactile training data for a user of the at least one wearable haptic device, wherein the tactile training data comprises:
- (i) fingering position data for a musical instrument,
- (ii) a replication of at least one repeated segment of musical symbols in a musical notation file or data object having symbols that indicate pitches, rhythms, or chords of a song or instrumental musical piece, and
- (iii) a predefined tactile value associated with tactile outputs at the wearable haptic device.
Dependencies are inferred from the claim text.