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US 12,397,235 B2Granted
Button sequence mapping based on game state
AssigneeSony Interactive Entertainment Inc.
InventorsMichael Taylor, Yasunori Matsui, Yurika Kondo, Mihee Kang
Life of this patent
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Abstract
A machine learning-based model is configured to make inferences about computer game actions to execute based on dynamic, varying player gestures and to translate those game actions into input sequence macros. In some instances, the button sequence mapping for the macros can even dynamically change based on game state so that different macros for the same computer game action might be inferred by the model depending on game state.
Claims12
An apparatus, comprising:
- at least one processor assembly programmed with instructions to:
- dynamically map a player gesture to an input sequence macro based on a game state of a computer game;
- input the input sequence macro to the computer game to control a first game character based on a determination that a player performing the player gesture is looking at the first game character;
- and
- input the input sequence macro to the computer game to control a second game character based on a determination that the player is looking at the second game character, the second game character being different from the first game character.
2 more elements
A system, comprising:
- at least one computer medium that is not a transitory signal and that comprises instructions executable by at least one processor assembly to:
- execute a machine learning (ML) model to translate a free space gesture to a sequence of controller inputs based on a game state of a computer game, wherein the game state is a current game state, the sequence of controller inputs being an output of the ML model that is generated based on input to the ML model of data associated with the free space gesture;
- input the translated sequence of controller inputs to the computer game;
- and
- responsive to the current game state being an inapposite game state for executing the computer game in conformance with the translated sequence of controller inputs, present an indication to a player of the computer game that a command associated with the free space gesture cannot be executed in the current game state.
2 more elements
Dependencies are inferred from the claim text.