Generating and modifying an artificial reality environment using occlusion surfaces at predetermined distances
AssigneeMeta Platforms Technologies, LLC
InventorsGregory Mayo Daly, Nicholas McGee
Life of this patent
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AssigneeMeta Platforms Technologies, LLC
InventorsGregory Mayo Daly, Nicholas McGee
Estimating the term…
A method includes generating a depth map of a real environment as seen from a viewpoint that comprises pixels having corresponding depth values of one or more physical objects. A first two-dimensional occlusion surface is generated representing at least a visible portion of the one or more physical objects located within a first predetermined depth range defined relative to the viewpoint. A second two-dimensional occlusion surface is generated such that a minimum depth of a second predetermined depth range is greater than a maximum depth of the first predetermined depth range. The first and second occlusion surfaces are posed in a three-dimensional coordinate system. The visibility of a virtual object is determined relative to the one or more physical objects by comparing a model of the virtual object with the first and second occlusion surfaces, and an output image is generated based on the visibility of the virtual object.
A method comprising, by a computing system:
One or more computer-readable non-transitory storage media embodying software that is operable when executed to:
A system comprising:
Dependencies are inferred from the claim text.