Generating digital media based on blockchain data
AssigneeSonos, Inc.
InventorsDayn Wilberding, Gregory McAllister, Ryan Michael Bello, Christopher D. Butts
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Abstract
Generative media content (e.g., generative audio) can be dynamically generated based on various inputs, which can include blockchain data. A playback device accesses blockchain data stored via a distributed ledger and generates media content based at least in part on the blockchain data. The playback device can access a library of pre-existing media segments and arrange a selection of pre-existing media segments from the library for playback according to a generative media content model and based at least in part on the blockchain data. The generated media content can then be played back via the playback device.
Claims29
A computing system, comprising:
- a network interface;
- one or more processors:
- memory storing instructions that, when executed by the one or more processors, cause the computing system to performing operations comprising:
- receiving, via the network interface, first data comprising one or more input parameters;
- generating, based on second data and the received first data, synthetic content via one or more generative machine learning models, the second data comprising data corresponding to data retrieved from a blockchain-based distributed ledger, wherein the one or more generative machine learning models comprises a first generative machine learning model configured to output a first type of media content and a second generative machine learning model configured to output a second type of media content, and wherein the generated synthetic content comprises a mixture of the outputs of the first and second generative machine learning models;
- and
- transmitting, via the network interface, the generated synthetic content for output to a network device.
Dependencies are inferred from the claim text.