Collision detection useful in motion planning for robotics
AssigneeRealtime Robotics, Inc.
InventorsWilliam Thomas Floyd-Jones, Sean Michael Murray, George Dimitri Konidaris, Daniel Jeremy Sorin
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AssigneeRealtime Robotics, Inc.
InventorsWilliam Thomas Floyd-Jones, Sean Michael Murray, George Dimitri Konidaris, Daniel Jeremy Sorin
Estimating the term…
Collision detection useful in motion planning for robotics advantageously employs data structure representations of robots, persistent obstacles and transient obstacles in an environment in which a robot will operate. Data structures may take the form of hierarchical data structures ((e.g., octrees, sets of volumes or boxes (e.g., a tree of axis-aligned bounding boxes (AABBs), a tree of oriented (not axis-aligned) bounding boxes, or a tree of spheres)) or non-hierarchical data structures (e.g., Euclidean Distance Fields) Such can result in computational efficiency, reduce memory requirements, and lower power consumption. The collision detection can take the form as a standalone function, providing a Boolean result that can be employed in executing any of a variety of different motion planning algorithms.
A method of operation of at least one component of a processor-based system useful in motion planning for robotics, the method comprising:
A system to generate collision assessments useful in motion planning for robotics, the system comprising:
Dependencies are inferred from the claim text.