Multidimensional sports system
OwnerCarrick J. Pierceinventor
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OwnerCarrick J. Pierceinventor
Estimating the term…
A multidimensional sports system for playing a multidimensional sports game having a physical component played by physical players manipulating a movable game object within a physical playing area, and a virtual component played by virtual game users within a virtual game space inside a virtual competitive game. The multidimensional sports system comprises an interactive game portal with a physical portal boundary and a sensor, a game host device for implementing the virtual competitive game, and a game object projector. A physical to virtual game transition occurs upon the sensor detecting the movable game object crossing the physical portal boundary, suspending the physical component and initiating the virtual component. The virtual component is played until a virtual game object crosses a virtual portal boundary, causing a virtual to physical transition suspending the virtual component and causing the game object projector to launch the movable game object onto the physical playing area.
A multidimensional sports system for playing a multidimensional sports game, the multidimensional sports game having a physical component played via a physical sports activity and a virtual component played via a virtual competitive game, the physical sports activity is played by at least one physical player within a physical playing area and incorporates one or more movable game objects, the virtual competitive game is played by one or more virtual game users with each virtual game user controlling one or more virtual players, the multidimensional sports system comprising:
A method for playing a multidimensional sports game, the multidimensional sports game having a physical component played via a physical sports activity and a virtual component played via a virtual competitive game, the physical sports activity is played by a plurality of physical players within a physical playing area and incorporates one or more movable game objects, the virtual competitive game is played by a plurality of virtual game users with each virtual game user controlling one or more virtual players, the physical players and the virtual game users are organized into two opposing teams comprising a first team and a second team, the method comprising the steps of:
Dependencies are inferred from the claim text.