# US 12,223,485 B2 · Tokenization platform

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- Number: US 12,223,485 B2
- Document ID: US12223485B2
- Status: Granted
- Kind: B2
- Application number: 17/523,069
- Filed: 2021-11-10
- Published: 2022-03-03
- Granted: 2025-02-11
- Earliest claimed: 2018-11-02
- Assignees: Verona Holdings Sezc
- Applicants: Verona Holdings Sezc
- Inventors: Jonathan Yantis; William Edward Quigley; Lukasz Jakub Sliwka
- Web page: https://patentgrep.com/patent/US12223485B2

## CPC

- G06Q 20/123: {Shopping for digital content}
- G06F 21/602: {Providing cryptographic facilities or services}
- G06F 21/64: Protecting data integrity, e.g. using checksums, certificates or signatures
- G06Q 20/065: {using e-cash}
- G06Q 20/326: {Payment applications installed on the mobile devices}
- G06Q 20/342: {Cards defining paid or billed services or quantities}
- G06Q 20/3676: {Balancing accounts}
- G06Q 20/38215: {Use of certificates or encrypted proofs of transaction rights}
- G06Q 20/387: {Payment using discounts or coupons (relating to marketing G06Q30/02)}
- G06Q 20/389: {Keeping log of transactions for guaranteeing non-repudiation of a transaction}
- G06Q 20/40: Authorisation, e.g. identification of payer or payee, verification of customer or shop credentials; Review and approval of payers, e.g. check credit lines or negative lists
- G06Q 20/4016: {involving fraud or risk level assessment in transaction processing}
- G06Q 20/405: {Establishing or using transaction specific rules}
- G06Q 30/0185: {Product, service or business identity fraud}
- H04L 9/50: {using hash chains, e.g. blockchains or hash trees}
- G06Q 20/1235: {with control of digital rights management [DRM]}
- G06Q 20/3672: {initialising or reloading thereof}
- G06Q 2220/00: Business processing using cryptography
- G06Q: INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06F: ELECTRIC DIGITAL DATA PROCESSING (computer systems based on specific computational models G06N)
- H04L: TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION (arrangements common to telegraphic and telephonic communication H04M)

## Abstract

In embodiments, a method for facilitating token-based transactions for real-world items in video games using digital tokens is disclosed. The method includes receiving, by the video game instance, an in-game advertisement from a video game integration system, wherein the in-game advertisement is an advertisement to transact for an advertised real-world item represented by an advertised digital token generated by the tokenization platform and includes a visual indicum corresponding to the digital token. The method also includes presenting, by the video game, the electronic in-game advertisement to the user via a display device of the user device and facilitating a transaction by the user for the advertised real-world item. The method also includes transmitting, via the video game, a request to the video game integration system requesting updating of ownership data of the advertised digital token to reflect that the user is the respective owner of the advertised digital token.

## Claims

### Claim 1

A method for facilitating transactions for real-world items in video games using digital tokens, comprising:
providing a video game instance of a video game running on a user device;
accessing, via a video game instance being executed, an application programming interface (API) of a video game integration system of a tokenization platform, wherein the tokenization platform is configured to generate digital tokens that are cryptographically linked with respective virtual representations of respective real-world items, each respective virtual representation having a set of digital attributes that: (i) correspond to a respective set of real-world item attributes of the respective real-world item to which the respective virtual representation corresponds, and (ii) includes a token identifier that identifies its respective digital token, wherein each digital token is stored on a cryptographic ledger and is redeemable by a respective owner of the digital token to initiate fulfillment of the respective real-world item represented by the digital token via a graphical user interface of a digital wallet application;
receiving, by the video game instance, an electronic in-game advertisement from the video game integration system, wherein the electronic in-game advertisement is an advertisement to transact for an advertised real-world item represented by an advertised digital token generated by the tokenization platform and includes a visual indicum corresponding to the advertised digital token;
presenting, by the video game instance, the electronic in-game advertisement to the user via a display device of the user device;
facilitating, by the video game instance, a transaction by the user for the advertised real-world item;
in response to the user successfully transacting for the advertised real-world item, transmitting, via the video game instance, a request to the video game integration system requesting that the tokenization platform update ownership data of the advertised digital token to reflect that the user is the respective owner of the advertised digital token, wherein in response to the request the tokenization platform assigns the advertised digital token to an account of the user on the cryptographic ledger to reflect that the user is the owner of the advertised digital token; and
facilitating redemption of the advertised digital token upon receipt of a redemption request that indicates the token identifier of the advertised digital token and an account identifier associated with the account of the user by initiating fulfillment of the advertised real-world item to the user in response to verifying that the advertised digital token is owned by the user based on the token identifier, the account, and the cryptographic ledger.

### Claim 2 (depends on 1)

The method of claim 1, wherein the advertised digital token is a non-fungible token that corresponds to a unique unit of the advertised real-world item, such that the advertised digital token is redeemable for the unique unit of the advertised real-world item.

### Claim 3 (depends on 1)

The method of claim 1, wherein the advertised real-world item is a fungible consumer product and the advertised digital token is a copy of a fungible token that is redeemable for a unit of a plurality of units of the fungible consumer good, such that multiple users may redeem respective other copies of the fungible token for respective units of the plurality of units of the fungible consumer product.

### Claim 4 (depends on 1)

The method of claim 1, wherein the advertised real-world item is a consumer product and the advertised digital token is cryptographically linked with the virtual representation of the consumer product and is redeemable for a unit of the consumer product.

### Claim 5 (depends on 1)

The method of claim 1, wherein the advertised real-world item is a gift card and the advertised digital token is cryptographically linked with the virtual representation of the gift card and is redeemable for the gift card.

### Claim 6 (depends on 1)

The method of claim 1, wherein the advertised real-world item is a food item and the advertised digital token is cryptographically linked with the virtual representation of the food item, and wherein redeeming the advertised digital token initiates delivery of the food item to the user.

### Claim 7 (depends on 1)

The method of claim 1, wherein the advertised digital token is transferrable to another user.

### Claim 8 (depends on 1)

The method of claim 1, wherein the advertised real-world item is already in existence.

### Claim 9 (depends on 1)

The method of claim 1, wherein advertised the real-world item has a defined type and a defined set of characteristics but is not yet in existence, such that the digital token is redeemable for the real-world after the real-world item is in existence.

### Claim 10 (depends on 1)

The method of claim 1, wherein once the digital token is assigned to the account of the user, the digital token unlocks an in-game benefit to the user in the video game instance of the video game.

### Claim 11 (depends on 10)

The method of claim 10, wherein once the digital token is transferred to a second account of another user, the in-game benefits are unlocked with respect to video game instances of the other user.

### Claim 12 (depends on 10)

The method of claim 10, wherein once the digital token is transferred to a second account of another user, the in-game benefits are no longer unlocked with respect to video game instances of the user.

### Claim 13 (depends on 1)

The method of claim 1, wherein the set of real-world-item attributes includes a set of physical attributes of the real-world item, wherein at least some of the digital attributes are based on the physical attributes of the real-world item.

### Claim 14 (depends on 1)

The method of claim 1, wherein the set of real-world-item attributes include a set of origination attributes of the real-world item, wherein at least some of the digital attributes are based on the origination attributes of the real-world item.

### Claim 15 (depends on 14)

The method of claim 14, wherein the set of origination attributes includes one or more of limited-edition attributes, celebrity signature attributes, certification of originality attributes, location of origin attributes, or certification of ethical production attributes.

### Claim 16 (depends on 1)

The method of claim 1, wherein the set of digital attributes of the unique digital token includes a data structure that represents the physical attributes of the real-world item.

### Claim 17 (depends on 1)

The method of claim 1, wherein the set of digital attributes of the unique digital token includes a data structure that supports a visual representation of the real-world item.

### Claim 18 (depends on 1)

The method of claim 1, wherein the set of digital attributes of the unique digital token includes an image of the real-world item.

### Claim 19 (depends on 1)

The method of claim 1, wherein the set of digital attributes of the unique digital token includes a data structure that represents an animation of the real-world item.

### Claim 20 (depends on 1)

The method of claim 1, wherein the cryptographic ledger is a blockchain.

### Claim 21 (depends on 20)

The method of claim 20, wherein the blockchain is a private blockchain.

### Claim 22 (depends on 20)

The method of claim 20, wherein the blockchain is a public blockchain.
