# US 12,223,484 B2 · Tokenization platform

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- Number: US 12,223,484 B2
- Document ID: US12223484B2
- Status: Granted
- Kind: B2
- Application number: 17/523,057
- Filed: 2021-11-10
- Published: 2022-03-03
- Granted: 2025-02-11
- Earliest claimed: 2018-11-02
- Assignees: Verona Holdings Sezc
- Applicants: Verona Holdings Sezc
- Inventors: Jonathan Yantis; William Edward Quigley; Lukasz Jakub Sliwka
- Web page: https://patentgrep.com/patent/US12223484B2

## CPC

- G06Q 20/123: {Shopping for digital content}
- G06F 21/602: {Providing cryptographic facilities or services}
- G06F 21/64: Protecting data integrity, e.g. using checksums, certificates or signatures
- G06Q 20/065: {using e-cash}
- G06Q 20/326: {Payment applications installed on the mobile devices}
- G06Q 20/342: {Cards defining paid or billed services or quantities}
- G06Q 20/3676: {Balancing accounts}
- G06Q 20/38215: {Use of certificates or encrypted proofs of transaction rights}
- G06Q 20/387: {Payment using discounts or coupons (relating to marketing G06Q30/02)}
- G06Q 20/389: {Keeping log of transactions for guaranteeing non-repudiation of a transaction}
- G06Q 20/40: Authorisation, e.g. identification of payer or payee, verification of customer or shop credentials; Review and approval of payers, e.g. check credit lines or negative lists
- G06Q 20/4016: {involving fraud or risk level assessment in transaction processing}
- G06Q 20/405: {Establishing or using transaction specific rules}
- G06Q 30/0185: {Product, service or business identity fraud}
- H04L 9/50: {using hash chains, e.g. blockchains or hash trees}
- G06Q 20/1235: {with control of digital rights management [DRM]}
- G06Q 20/3672: {initialising or reloading thereof}
- G06Q 2220/00: Business processing using cryptography
- G06Q: INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06F: ELECTRIC DIGITAL DATA PROCESSING (computer systems based on specific computational models G06N)
- H04L: TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION (arrangements common to telegraphic and telephonic communication H04M)

## Abstract

A system for facilitating transactions for real-world items in video games using digital tokens is disclosed. The system is configured to generate a digital token and cryptographically link the digital token to on a blockchain to facilitate transactions for the item using the blockchain. The system includes a video game integration system that serves an electronic advertisement corresponding to the real-world item to a video game that includes a visual indicum of the token; receives a notification indicating that a user has transacted for the real-world item via the video game; and initiates an assignment of the digital token to an account of the user on the blockchain, such that ownership data of the digital token is updated to reflect that the user is an owner of the digital token, such that the user may redeem the token to take possession of the item.

## Claims

### Claim 1

A system for facilitating transactions for real-world items in video games using digital tokens, comprising:
an item management system that is configured to:
provide an interface that receives a set of real-world item attributes of an item;
generate a virtual representation of the real-world item based on the set of real-world item attributes, the virtual representation being a data structure that includes the set of real-world item attributes;
a token generation system configured to:
generate a digital token that has a set of digital attributes that correspond to the set of real-world item attributes, wherein the digital token is cryptographically secure, and the set of digital attributes includes a token identifier that identifies the digital token; and
generate a cryptographically secure, one-to-at-least-one link between the digital token generated by the token generation system and the virtual representation of the real-world item, such that the digital token provides a digital representation of the real-world item and is redeemable by a verified owner of the digital token for a unique unit of the real-world item via a graphical user interface of a digital wallet application such that the verified owner of the digital token takes possession of the real-world item;
a ledger update system configured to write the digital token to a blockchain in accordance with a protocol, thereby facilitating transactions for the real-world item using the digital token;
a video game integration system configured to:
handle a request from a video game instance of a video game being executed by a user device associated with a user;
serve an electronic advertisement corresponding to the real-world item to the video game instance, wherein the advertisement includes a visual indicum that is indicative of the digital token;
receive a transaction notification indicating that the user has transacted for the real-world item via the video game instance; and
initiate an assignment of the digital token to an account of the user on the blockchain, such that ownership data of the digital token is updated to reflect that the user is an owner of the digital token; and
a redemption system that facilitates redemption of digital tokens, the redemption system being configured to:
receive a redemption request that indicates the token identifier of the digital token and an account identifier that indicates a public address of a redeeming user; and
initiate fulfillment of the unique unit of the real-world item in response to verifying that the digital token is owned by the redeeming user based on the token identifier, the public address, and the blockchain.

### Claim 2 (depends on 1)

The system of claim 1, wherein the digital token is a non-fungible token that corresponds to a unique unit of the real-world item, such that the digital token is redeemable for the unique unit of the real-world item.

### Claim 3 (depends on 1)

The system of claim 1, wherein the real-world item is a fungible consumer product and the digital token is a copy of a fungible token that is redeemable for a unit of a plurality of units of the fungible consumer good, such that multiple users may redeem respective other copies of the fungible token for respective units of the plurality of units of the fungible consumer product.

### Claim 4 (depends on 1)

The system of claim 1, wherein the real-world item is a consumer product and the digital token is cryptographically linked with the virtual representation of the consumer product and is redeemable for a unit of the consumer product.

### Claim 5 (depends on 1)

The system of claim 1, wherein the real-world item is a gift card and the digital token is cryptographically linked with the virtual representation of the gift card and is redeemable for the gift card.

### Claim 6 (depends on 1)

The system of claim 1, wherein the real-world item is a food item and the digital token is cryptographically linked with the virtual representation of the food item, and wherein redeeming the token initiates delivery of the food item to the user.

### Claim 7 (depends on 1)

The system of claim 1, wherein the digital token is transferrable to another user.

### Claim 8 (depends on 1)

The method of claim 1, wherein the real-world item has a defined type and a defined set of characteristics but is not yet in existence, such that the digital token is redeemable for the real-world item after the real-world item is in existence.

### Claim 9 (depends on 6)

The system of claim 6, further comprising: a token transfer system that receives a request to transfer the digital token from the account of the user to a second account of the other user and, in response, facilitates the transfer of the digital token from the account of the user to the second account of the user via the ledger update system.

### Claim 10 (depends on 1)

The system of claim 1, wherein once the digital token is assigned to the account of the user, the digital token unlocks an in-game benefit to the user in the video game instance of the video game.

### Claim 11 (depends on 10)

The system of claim 10, wherein once the digital token is transferred to a second account of another user, the in-game benefits are unlocked with respect to video game instances of the other user.

### Claim 12 (depends on 10)

The system of claim 10, wherein once the digital token is transferred to a second account of another user, the in-game benefits are no longer unlocked with respect to video game instances of the user.

### Claim 13 (depends on 1)

The system of claim 1, wherein the real-world item is already in existence.

### Claim 14 (depends on 1)

The system of claim 1, wherein the set of real-world-item attributes includes a set of physical attributes of the real-world item, wherein at least some of the digital attributes are based on the physical attributes of the real-world item.

### Claim 15 (depends on 1)

The system of claim 1, wherein the set of real-world-item attributes include a set of origination attributes of the real-world item, wherein at least some of the digital attributes are based on the origination attributes of the real-world item.

### Claim 16 (depends on 15)

The system of claim 15, wherein the set of origination attributes includes one or more of limited-edition attributes, celebrity signature attributes, certification of originality attributes, location of origin attributes, or certification of ethical production attributes.

### Claim 17 (depends on 1)

The system of claim 1, wherein the set of digital attributes of the unique digital token includes a data structure that represents the physical attributes of the real-world item.

### Claim 18 (depends on 1)

The system of claim 1, wherein the set of digital attributes of the unique digital token includes a data structure that supports a visual representation of the real-world item.

### Claim 19 (depends on 1)

The system of claim 1, wherein the set of digital attributes of the unique digital token includes an image of the real-world item.

### Claim 20 (depends on 1)

The system of claim 1, wherein the set of digital attributes of the unique digital token includes a data structure that represents an animation of the real-world item.

### Claim 21 (depends on 1)

The system of claim 1, wherein the ledger update system writes the digital token to a side chain of a set of side chains of the blockchain.

### Claim 22 (depends on 21)

The system of claim 21, wherein each side chain of the set of side chains is a respective shard of the blockchain that extends from a main chain of the blockchain.

### Claim 23 (depends on 22)

The system of claim 22, wherein each side chain of the set of side chains corresponds to a different categorization of real-world items.

### Claim 24 (depends on 22)

The system of claim 22, wherein the side chain of the plurality of side chains further stores the virtual representation of the real-world item.

### Claim 25 (depends on 1)

The system of claim 1, wherein the blockchain is a private blockchain.

### Claim 26 (depends on 1)

The system of claim 1, wherein the blockchain is a public blockchain.
