# US 12,214,284 B2 · Medium, information processing apparatus, and method for generating a natural sentence

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- Number: US 12,214,284 B2
- Document ID: US12214284B2
- Status: Granted
- Kind: B2
- Application number: 18/331,365
- Filed: 2023-06-08
- Published: 2023-11-30
- Granted: 2025-02-04
- Earliest claimed: 2020-03-30
- Assignees: Square Enix Co., Ltd.
- Applicants: Square Enix Co., Ltd.
- Inventors: Youichiro Miyake; Shinpei Sakata
- Web page: https://patentgrep.com/patent/US12214284B2

## CPC

- A63F 13/60: Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F 13/45: Controlling the progress of the video game
- A63F 13/54: involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
- A63F 13/67: adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
- A63F 13/69: by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
- A63F 13/85: Providing additional services to players
- G06F 40/56: Natural language generation
- A63F: CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- G06F: ELECTRIC DIGITAL DATA PROCESSING (computer systems based on specific computational models G06N)

## Abstract

A computer is caused to execute: acquiring the log; generating a natural sentence based on the acquired log; and generating story content to be appreciated by a user by arranging the generated natural sentence and one or a plurality of game-related contents that are related to the log.

## Claims

### Claim 1

A non-transitory computer-readable recording medium having recorded thereon a program that causes a computer to be connected to a log storage apparatus which is configured to store a log of a game to execute:
acquiring the log of the game, wherein the log includes information in which information that enables at least one of contents of player actions during the game, contents of player operations during the game, events that have occurred in the game or states of the game to be specified is recorded together with information that enables a timing at which the log had been generated or recorded in the game to be specified;
generating a natural sentence based on the acquired log;
reproducing one or more game-related contents by processing a game program using the acquired log, wherein the reproduced one or more game-related contents include a reproduced image different from an image recorded during the game; and
generating memorial content to be appreciated by a user by arranging at least the generated natural sentence and the reproduced one or more game-related contents that are related to the log, wherein
generating the memorial content includes generating the memorial content that outputs, when the memorial content is output for appreciation, a game-related content corresponding to a predetermined portion of the natural sentence among the one or more game-related contents, at a timing of outputting the predetermined portion of the natural sentence.

### Claim 2 (depends on 1)

The non-transitory computer-readable recording medium according to claim 1, wherein
the reproduced one or more game-related contents include a moving image, and
the memorial content outputs the moving image corresponding to the predetermined portion of the natural sentence at a timing of reproducing by automatic read-out the predetermined portion of the natural sentence.

### Claim 3 (depends on 1)

The non-transitory computer-readable recording medium according to claim 1, wherein
the reproduced one or more game-related contents include game music, and
the memorial content switches the game music corresponding to the predetermined portion of the natural sentence at a timing of outputting the predetermined portion of the natural sentence.

### Claim 4

An information processing apparatus connected to a log storage apparatus which is configured to store a log of a game, the information processing apparatus comprising:
a memory; and
a processor coupled to the memory, the processor being configured to execute:
acquiring the log of the game, wherein the log includes information in which information that enables at least one of contents of player actions during the game, contents of player operations during the game, events that have occurred in the game, or states of the game to be specified is recorded together with information that enables a timing at which the log had been generated or recorded in the game to be specified;
generating a natural sentence based on the acquired log;
reproducing one or more game-related contents by processing a game program using the acquired log, wherein the reproduced one or more game-related contents include a reproduced image different from an image recorded during the game: and
generating memorial content to be appreciated by a user by arranging at least the generated natural sentence and the reproduced one or more game-related contents that are related to the log, wherein
generating the memorial content includes generating the memorial content that outputs, when the memorial content is output for appreciation, a game-related content corresponding to a predetermined portion of the natural sentence among the one or more game-related contents, at a timing of outputting the predetermined portion of the natural sentence.

### Claim 5 (depends on 4)

The information processing apparatus according to claim 4, wherein
the reproduced one or more game-related contents include a moving image, and
the memorial content outputs the moving image corresponding to the predetermined portion of the natural sentence at a timing of reproducing by automatic read-out the predetermined portion of the natural sentence.

### Claim 6 (depends on 4)

The information processing apparatus according to claim 4, wherein
the reproduced one or more game-related contents include game music, and
the memorial content switches the game music corresponding to the predetermined portion of the natural sentence at a timing of outputting the predetermined portion of the natural sentence.

### Claim 7

A method by which at least one processor connected to a log storage apparatus which is configured to store a log of a game executes:
acquiring the log of the game, wherein the log includes information in which information that enables at least one of contents of player actions during the game, contents of player operations during the game, events that have occurred in the game, or states of the game to be specified is recorded together with information that enables a timing at which the log had been generated or recorded in the game to be specified;
generating a natural sentence based on the acquired log;
reproducing one or more game-related contents by processing a game program using the acquired log, wherein the reproduced one or more game-related contents include a reproduced image different from an image recorded during the game; and
generating memorial content to be appreciated by a user by arranging at least the generated natural sentence and the reproduced one or more game-related contents that are related to the log, wherein
generating the memorial content includes generating the memorial content that outputs, when the memorial content is output for appreciation, a game-related content corresponding to a predetermined portion of the natural sentence among the one or more game-related contents, at a timing of outputting the predetermined portion of the natural sentence.

### Claim 8 (depends on 7)

The method according to claim 7, wherein
the reproduced one or more game-related contents include a moving image, and
the memorial content outputs the moving image corresponding to the predetermined portion of the natural sentence at a timing of reproducing by automatic read-out the predetermined portion of the natural sentence.

### Claim 9 (depends on 7)

The method according to claim 7, wherein
the reproduced one or more game-related contents include game music, and
the memorial content switches the game music corresponding to the predetermined portion of the natural sentence at a timing of outputting the predetermined portion of the natural sentence.
