System and method for controlling technical processes
AssigneeSupercell Oy
InventorsTimur Haussila, Touko Tahkokallio, Mikko Hokkanen, John Nicholas Derome, Lassi Leppinen
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AssigneeSupercell Oy
InventorsTimur Haussila, Touko Tahkokallio, Mikko Hokkanen, John Nicholas Derome, Lassi Leppinen
Estimating the term…
In a method and a system for improving a user's experience with a graphical user interface corresponding to a gaming or simulation environment on an electronic device, the interface renders multiple graphical objects and user selectable options corresponding to the graphical object. The user selects one or more selectable option, and performs a touching or a swiping operation through multiple points on the display screen. The touching or swiping operation leads to deploying of multiple resources corresponding to the selected option, at different locations on the interface. For controlling the different deployed resources, the user can swipe through different regions of the display screen. The number of resources deployed at the different locations on the screen depends on certain parameters, including the pressure applied by the user on the screen. Results of the simulation can be employed to control real technical systems, for example for food production.
A gaming device comprising:
A method of facilitating user interactions with a graphical user interface, the graphical interface being generated and rendered on the display of a gaming device, by executing non-transitory machine readable instructions on a processor of the gaming device, the processor, graphical user interface and the non-transitory machine readable instructions being implemented on the gaming device, the method comprising:
Dependencies are inferred from the claim text.