Seat, particularly for playing video games
AssigneeF. Smit Holding B.V.
InventorFernando Smit
Life of this patent
Estimating the term…
Abstract
A seat, particularly for playing video games, includes a tubular frame, a seat surface and a backrest. The seat surface and the backrest are formed by a piece of cloth tensioned in the frame, and the frame includes two lower frame parts extending forward from the backrest and each having a curved progression which is convex in downward direction. Each lower frame part can have a front outer end and a rear outer end, and the two lower frame parts can be connected to each other close to their front outer ends and close to their rear outer ends by front and rear transverse frame parts, which can each have a curved progression which is convex in upward direction. A tubular frame and a cloth are configured for application in such a seat.
Claims16
A seat for playing video games, comprising:
- a tubular frame,
- a seat surface, and
- a backrest,
- wherein the seat surface and the backrest are formed by a piece of cloth tensioned in the frame, and
- wherein the frame comprises two lower frame parts extending forward from the backrest, wherein each lower frame part has a front outer end and a rear outer end, and the two lower frame parts are connected to each other at their front outer ends and at their rear outer ends by front and rear transverse frame parts, wherein each lower frame part has a single curved progression which is convex in downward direction, and wherein the front and rear transverse frame part each have a single curved progression which is convex in upward direction.
Dependencies are inferred from the claim text.