# US 12,190,685 B2 · Gaming device having poker lock and improve feature

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- Number: US 12,190,685 B2
- Document ID: US12190685B2
- Status: Granted
- Kind: B2
- Application number: 18/375,988
- Filed: 2023-10-02
- Published: 2024-01-25
- Granted: 2025-01-07
- Earliest claimed: 2018-11-23
- Applicants: King Show Games, Inc.
- Inventors: Bradley Berman
- Web page: https://patentgrep.com/patent/US12190685B2

## CPC

- G07F 17/3293: {Card games, e.g. poker, canasta, black jack}
- G07F 17/3211: {Display means}
- G07F 17/3258: {Cumulative reward schemes, e.g. jackpots}
- G07F 17/3262: {Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played}
- G07F 17/3267: {Game outcomes which determine the course of the subsequent game, e.g. double or quits, free games, higher payouts, different new games}
- G07F: COIN-FREED OR LIKE APPARATUS (coin sorting G07D3/00; coin testing G07D5/00; {handling coins or paper currencies apart from payment activated apparatus G07D; payment architectures, schemes or protocols G06Q20/00})

## Abstract

Embodiments of the present invention set forth systems, apparatuses and methods for providing a lock and improve feature in gaming devices. Accordingly, a gaming device can be configured to include a video poker game where items associated with cards in poker hand, or card positions where the cards in the poker hand are displayed, can be locked, held, stuck, or otherwise maintained and a secondary game event is played where additional items can be received. The items may provide credits, bonus opportunities, progressives, multipliers, or other types of awards, modifiers, or beneficial game enhancements.

## Claims

### Claim 1

A gaming device comprising:
a display including a video screen having a poker game play grid having a plurality of card positions and a plurality of activation indicators respectively associated with each of the plurality of card positions, where each activation indicator is associated with a displayed state, the displayed state including an active state and an inactive state;
a player interface including at least one button, the button configured to generate a signal in response to being activated;
a memory configured to store a virtual deck of cards and a credit amount;
a wager input device structured to receive physical items associated with currency values; and
a processor operable to:
receive a signal indicating receipt of a physical item associated with a currency value;
increase the credit amount stored in the memory based on the currency value associated with the received physical item;
receive a primary game initiation signal including a total wager amount, the total wager amount including a base wager amount and a side wager amount, where the total wager amount deducted from the credit amount stored in the memory;
update the displayed states of the activation indicators on the display based on the side wager amount;
randomly deal an initial poker hand from the virtual deck of cards to the card positions in the poker game play grid on the display;
randomly determine if a bonus sub-symbol is to be associated with each of the card positions in the poker game play grid on the display, each bonus sub-symbol associated with a random credit value;
lock the one or more bonus sub-symbol relative to their respective card position on the poker game play grid associated with the card having the bonus sub-symbol;
receive signals indicating cards to be held in the initial poker hand;
randomly provide replacement cards from the virtual deck of cards to replace any cards in the initial poker hand that were not held to form a final poker hand on the display;
evaluate the final poker hand for poker awards;
determine a bonus award by summing the credit values associated with each bonus sub-symbol that appears in a card position that is respectively associated with an activation indicator that is displayed in the active state; and
increase the credit amount stored in the memory by any poker awards and bonus awards.

### Claim 2 (depends on 1)

The gaming device of claim 1, wherein the poker game play grid on the video screen includes five card positions and five activation indicators.

### Claim 3 (depends on 2)

The gaming device of claim 2, wherein the activation indicators include a first activation indicator, a second activation indicator, a third activation indicator, a fourth activation indicator, and a fifth activation indicator, where the side wager amount to place the first activation indicator in the active state is N credits, where the side wager amount to place the first activation indicator and the second activation indicator in the active state is 2×N credits, where the side wager amount to place the first activation indicator, the second activation indicator, and the third activation indicator in the active state is 3×N credits, where the side wager amount to place the first activation indicator, the second activation indicator, the third activation indicator, and the fourth activation indicator in the active state is 4×N credits, and where the side wager amount to place the first activation indicator, the second activation indicator, the third activation indicator, the fourth activation indicator, and the fifth activation indicator in the active state is 5×N credits.

### Claim 4 (depends on 3)

The gaming device of claim 3, wherein the base wager amount to play the poker game is N credits.

### Claim 5 (depends on 3)

The gaming device of claim 3, wherein the base wager amount to play the poker game is 5×N credits.

### Claim 6 (depends on 1)

The gaming device of claim 1, wherein the processor is further operable to keep the bonus sub-symbols associated with activation indicators that are in the active state locked to their respective symbol positions after the final poker hand is displayed and unlock any the bonus sub-symbols associate with activation indicators that are in the inactive state after the final poker hand is displayed when the number of card positions that are associated with a bonus sub-symbol and associated with activation indicators that are in the active state is greater than a predetermined threshold number.

### Claim 7 (depends on 6)

The gaming device of claim 6, wherein prior to determining the bonus award, the processor is further operable to initiate a bonus game by maintaining the locked bonus sub-symbols in their respective card positions on the poker game play grid and randomly determining whether to mark one or more additional bonus sub-symbols in the card positions that do not include a previously locked bonus sub-symbol and are associated with activation indicators that are in the active state.

### Claim 8 (depends on 7)

The gaming device of claim 7, wherein the bonus game includes multiple rounds of randomly determining whether to mark one or more additional bonus sub-symbols.

### Claim 9 (depends on 8)

The gaming device of claim 8, wherein the multiple rounds continue until a new bonus sub-symbol is not received during a round of the bonus game.

### Claim 10 (depends on 8)

The gaming device of claim 8, wherein the multiple rounds continue for a predetermined number of rounds for the bonus game.

### Claim 11 (depends on 8)

The gaming device of claim 8, wherein a number of remaining rounds is displayed on a bonus spin meter.

### Claim 12 (depends on 11)

The gaming device of claim 11, wherein the number of remaining rounds is reset on the bonus spin meter to a predetermined starting number when a new bonus sub-symbol is received during a round of the bonus game.

### Claim 13

A gaming device comprising:
a display including a video screen configured to display a poker game play grid showing at least a first poker hand, a second poker hand, and a third poker hand, where each of the first poker hand, the second poker hand, and the third poker hand include a respective plurality of card positions that are aligned in vertical columns, and where the video screen is further configured to display a plurality of activation indicators respectively associated with each of the aligned vertical columns of card positions, where each activation indicator is associated with a displayed state, the displayed state including an active state and an inactive state;
a player interface including at least one button, the button configured to generate a signal in response to being activated;
a memory configured to store a virtual deck of cards and a credit amount;
a wager input device structured to receive physical items associated with currency values; and
a processor operable to:
receive a signal indicating receipt of a physical item associated with a currency value;
increase the credit amount stored in the memory based on the currency value associated with the received physical item;
receive a primary game initiation signal including a total wager amount, the total wager amount including a base wager amount and a side wager amount, where the total wager amount deducted from the credit amount stored in the memory;
randomly determine if a bonus sub-symbol is to be associated with each of the card positions in the poker game play grid on the display, each bonus sub-symbol associated with a modifier value;
randomly deal cards from the virtual deck of cards to the first poker hand on the poker game play grid of the display;
receive signals indicating cards to be held from the dealt cards in the first poker hand;
copy any cards held in the first poker hand to associated card positions in the second poker hand and the third poker hand;
randomly provide replacement cards from the virtual deck of cards to replace any cards that were not held in the first poker hand;
randomly draw cards to complete any empty card spots in the second poker hand and the third poker hand;
evaluate the first poker hand, the second poker hand, and the third poker hand for poker awards;
determine a bonus award by using the modifier values of each bonus sub-symbol that appears in a card position that is respectively associated with an activation indicator that is displayed in the active state; and
increase the credit amount stored in the memory by any poker awards as modified by the bonus award.

### Claim 14 (depends on 13)

The gaming device of claim 13, wherein the modifier value of each of the bonus sub-symbols is a random credit value.

### Claim 15 (depends on 13)

The gaming device of claim 13, wherein the modifier value of each of the bonus sub-symbols is randomly either a credit value or a progressive meter indicator.

### Claim 16 (depends on 13)

The gaming device of claim 13, wherein the modifier value of each of the bonus sub-symbols is randomly either a credit value or a multiplier value.

### Claim 17

A gaming device comprising:
a display including a video screen having a poker game play grid having a plurality of card positions and a plurality of activation indicators respectively associated with each of the plurality of card positions, where each activation indicator is associated with a displayed state, the displayed state including an active state and an inactive state;
a player interface including at least one button, the button configured to generate a signal in response to being activated;
a memory configured to store a virtual deck of cards and a credit amount;
a wager input device structured to receive physical items associated with currency values; and
a processor operable to:
receive a signal indicating receipt of a physical item associated with a currency value;
increase the credit amount stored in the memory based on the currency value associated with the received physical item;
receive a primary game initiation signal including a total wager amount, the total wager amount including a base wager amount and a side wager amount, where the total wager amount deducted from the credit amount stored in the memory;
update the displayed states of the activation indicators on the display based on the side wager amount;
randomly deal an initial poker hand from the virtual deck of cards to the card positions in the poker game play grid on the display;
randomly determine if a bonus sub-symbol is to be associated with each of the card positions in the poker game play grid on the display, each bonus sub-symbol associated with a modifier value;
lock the one or more bonus sub-symbol relative to their respective card position on the poker game play grid associated with the card having the bonus sub-symbol;
receive signals indicating cards to be held in the initial poker hand;
randomly provide replacement cards from the virtual deck of cards to replace any cards in the initial poker hand that were not held to form a final poker hand on the display;
evaluate the final poker hand for poker awards;
determine a bonus award by using the modifier values associated with each bonus sub-symbol that appears in a card position that is respectively associated with an activation indicator that is displayed in the active state; and
increase the credit amount stored in the memory by any poker awards as modified by any bonus awards.

### Claim 18 (depends on 17)

The gaming device of claim 17, wherein the modifier value of each of the bonus sub-symbols is a random credit value.

### Claim 19 (depends on 17)

The gaming device of claim 17, wherein the modifier value of each of the bonus sub-symbols is randomly either a credit value or a progressive meter indicator.

### Claim 20 (depends on 17)

The gaming device of claim 17, wherein the modifier value of each of the bonus sub-symbols is randomly either a credit value or a multiplier value.
