Computer-readable non-transitory storage medium having game program stored therein, game apparatus, game system, and game processing method
AssigneeNintendo Co., Ltd.
InventorJyunya Osada
Life of this patent
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AssigneeNintendo Co., Ltd.
InventorJyunya Osada
Estimating the term…
When a first condition related to a change in a position of a virtual microphone in a virtual space is satisfied, a residual virtual microphone is placed at a position of the virtual microphone before the change in the position, and residual virtual microphone acquisition sound data whose volume is set on the basis of a distance between the residual virtual microphone and a virtual sound source and current virtual microphone acquisition sound data whose volume is set on the basis of a distance between the virtual microphone after the change in the position and the virtual sound source are outputted to a speaker such that an output level of the residual virtual microphone acquisition sound data is gradually decreased and an output level of the current virtual microphone acquisition sound data is gradually increased.
A computer-readable non-transitory storage medium having stored therein a game program causing a computer of an information processing apparatus, capable of outputting sound data to a speaker, to:
A game apparatus capable of outputting sound data to a speaker and comprising a processor, the processor:
A game system comprising a game apparatus capable of outputting sound data to a speaker and including a processor, the processor:
A game processing method executed by a computer of an information processing apparatus capable of outputting sound data to a speaker, the game processing method causing the computer to:
Dependencies are inferred from the claim text.