# US 12,114,227 B2 · Social media systems and methods and mobile devices therefor

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- Number: US 12,114,227 B2
- Document ID: US12114227B2
- Status: Granted
- Kind: B2
- Application number: 18/356,748
- Filed: 2023-07-21
- Published: 2023-11-09
- Granted: 2024-10-08
- Earliest claimed: 2016-09-06
- Assignees: Flying Eye Reality, Inc.
- Applicants: Flying Eye Reality, Inc.
- Inventors: Raymond Charles Shingler
- Web page: https://patentgrep.com/patent/US12114227B2

## CPC

- H04W 4/023: {using mutual or relative location information between multiple location based services [LBS] targets or of distance thresholds}
- G06F 3/04817: using icons (graphical or visual programming using iconic symbols G06F8/34)
- G06F 3/0482: Interaction with lists of selectable items, e.g. menus
- G06Q 10/42: Determination of affinities or common interests between users
- H04N 23/62: Control of parameters via user interfaces
- H04N 23/63: by using electronic viewfinders
- H04W 4/08: User group management
- G06F 3/14: Digital output to display device {; Cooperation and interconnection of the display device with other functional units}
- H04W: WIRELESS COMMUNICATION NETWORKS (broadcast communication H04H; communication systems using wireless links for non-selective communication, e.g. wireless extensions H04M1/72)
- G06F: ELECTRIC DIGITAL DATA PROCESSING (computer systems based on specific computational models G06N)
- G06Q: INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- H04N: PICTORIAL COMMUNICATION, e.g. TELEVISION

## Abstract

Methods, systems, and mobile devices for providing users with social media-related information about other users based on the relative geographic locations of the users.

## Claims

### Claim 1

A method of interacting in a social media platform, the method comprising:
providing a first augmented reality user interface to a first user of a social media platform, the first augmented reality user interface including a first display of user posts representing user generated content of other users, the user posts being superimposed over a representation of a real-world environment obtained via a camera of a first mobile device of the first user;
based on the first user's physical location and a GPS located boundary and based on a representation of the first user's personality, providing an augmented reality display of a three-dimensional marketing model hovering over the representation of a real-world environment to the first user, the three-dimensional marketing model representing a marketing opportunity, wherein the representation of the first user's personality is based on answers provided by the first user to a plurality of questions;
allowing the first user to engage with the three-dimensional marketing model;
producing metrics based on the first user's engagement with the three-dimensional marketing model; and
displaying to the first user a visual display graphic based on the representation of the first user's personality.

### Claim 2 (depends on 1)

A method according to claim 1, wherein said providing an augmented reality display of a three-dimensional marketing model to the first user is also based on an interest or activity of the first user.

### Claim 3 (depends on 1)

A method according to claim 1, wherein the three-dimensional marketing model includes a transparent video.

### Claim 4 (depends on 1)

A method according to claim 1, wherein the three-dimensional marketing model moves based on a tap by the first user.

### Claim 5 (depends on 1)

A method according to claim 1, wherein the three-dimensional marketing model moves based on being triggered by the GPS located boundary.

### Claim 6 (depends on 1)

A method according to claim 1, wherein the three-dimensional marketing model makes sounds based on a tap by the first user.

### Claim 7 (depends on 1)

A method according to claim 1, wherein the three-dimensional marketing model makes sounds based on being triggered by the GPS located boundary.

### Claim 8 (depends on 1)

A method according to claim 1, wherein the three-dimensional marketing model is forwarded to a second user by the first user.

### Claim 9

A method of interacting in a social media platform, the method comprising:
providing a first augmented reality user interface to a first user of a social media platform, the first augmented reality user interface including a first display of user posts representing user generated content of other users, the user posts being superimposed over a representation of a real-world environment obtained via a camera of a first mobile device of the first user;
based on the first user's physical location and a GPS located boundary and based on a representation of the first user's personality, providing an augmented reality display of a three-dimensional marketing model hovering over the representation of a real-world environment to the first user, the three-dimensional marketing model representing a marketing opportunity, wherein the representation of the first user's personality is based on answers provided by the first user to a plurality of questions;
allowing the first user to engage with the three-dimensional marketing model, wherein the three-dimensional marketing model moves and makes sounds based on a tap from the first user or a trigger based on the GPS located boundary;
producing metrics based on the first user's engagement with the three-dimensional marketing model; and
displaying to the first user a visual display graphic based on the representation of the first user's personality.

### Claim 10 (depends on 9)

A method according to claim 9, wherein said providing an augmented reality display of a three-dimensional marketing model to the first user is also based on a personality, interest, or activity of the first user.

### Claim 11 (depends on 9)

A method according to claim 9, wherein the three-dimensional marketing model includes a transparent video.

### Claim 12

A method of interacting in a social media platform, the method comprising:
providing a first augmented reality user interface to a first user of a social media platform, the first augmented reality user interface including a first display of user posts representing user generated content of other users, the user posts being superimposed over a representation of a real-world environment obtained via a camera of a first mobile device of the first user;
based on the first user's physical location and a GPS located boundary and based on a representation of the first user's personality, providing an augmented reality display of a three-dimensional marketing model hovering over the representation of a real-world environment to the first user, the three-dimensional marketing model representing a marketing opportunity and including a transparent video, wherein the representation of the first user's personality is based on answers provided by the first user to a plurality of questions;
allowing the first user to engage with the three-dimensional marketing model, wherein the three-dimensional marketing model moves and makes sounds based on a tap from the first user or a trigger based on the GPS located boundary;
producing metrics based on the first user's engagement with the three-dimensional marketing model; and
displaying to the first user a visual display graphic based on the representation of the first user's personality.

### Claim 13 (depends on 9)

A method according to claim 9, wherein the three-dimensional marketing model is forwarded to a second user by the first user.

### Claim 14 (depends on 12)

A method according to claim 12, wherein the three-dimensional marketing model is forwarded to a second user by the first user.

### Claim 15 (depends on 12)

A method according to claim 12, wherein said providing an augmented reality display of a three-dimensional marketing model to the first user is also based on an interest or activity of the first user.
