# US 12,114,052 B2 · Methods, systems, and media for presenting interactive elements within video content

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- Number: US 12,114,052 B2
- Document ID: US12114052B2
- Status: Granted
- Kind: B2
- Application number: 18/379,845
- Filed: 2023-10-13
- Published: 2024-02-01
- Granted: 2024-10-08
- Earliest claimed: 2015-12-22
- Assignees: Google Inc.
- Applicants: Google LLC
- Inventors: Justin Lewis; Ruxandra Georgiana Davies
- Web page: https://patentgrep.com/patent/US12114052B2

## CPC

- H04N 21/8545: for generating interactive applications
- G06F 16/748: {Hypervideo (linking data to content, e.g. by linking an URL to a video object in the context of video distribution systems H04N21/858)}
- G06Q 30/02: Marketing; Price estimation or determination; Fundraising
- H04N 21/4782: Web browsing {, e.g. WebTV}
- H04N 21/812: {involving advertisement data (advertising per se G06Q30/02)}
- H04N 21/8583: {by creating hot-spots}
- G06Q 30/0251: Targeted advertisements
- H04N: PICTORIAL COMMUNICATION, e.g. TELEVISION
- G06F: ELECTRIC DIGITAL DATA PROCESSING (computer systems based on specific computational models G06N)
- G06Q: INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR

## Abstract

A method includes causing, at a first time point, an initial view of immersive video content to be presented on a user device, the initial view including an interactive element and having a first horizontal field of view at a first angular direction. The interactive element is initially at a first angular position outside the first horizontal field of view. An input made via the user device is received at a second time point, the input indicating the initial view is to be changed towards the first angular position. A viewpoint of the immersive video content is caused to change to a first view having a second horizontal field of view at a second angular direction. The method includes determining that the first angular position is within the second horizontal field of view, identifying a content creator associated with the interactive element, and assigning attribution information to the content creator.

## Claims

### Claim 1

A method for presenting interactive elements within video content, the method comprising:
causing, at a first time point, an initial view of immersive video content to be presented on a user device, wherein the immersive video content includes at least the initial view having a first horizontal field of view at a first angular direction and a first interactive element to be presented on the user device, the first interactive element at a first angular position outside of the first horizontal field of view at the first time point;
receiving an input made via the user device at a second time point, the input indicating that the initial view of the immersive video content is to be changed in a direction towards the first angular position;
in response to receiving the input, causing a viewpoint of the immersive video content to change to a first view having a second horizontal field of view at a second angular direction, different from the first angular direction;
determining that the first angular position is within the second horizontal field of view of the first view of the immersive video content;
in response to determining that the first angular position is within the second horizontal field of view of the first view, identifying a content creator associated with the first interactive element; and
assigning attribution information that indicates the presentation of the first interactive element to the content creator associated with the first interactive element.

### Claim 2 (depends on 1)

The method of claim 1, wherein the input made via the user device at the second time point is a movement of the user device.

### Claim 3 (depends on 1)

The method of claim 1, wherein the input made via the user device at the second time point is a user input on a touchscreen of the user device.

### Claim 4 (depends on 1)

The method of claim 1, wherein the first interactive element is selectable.

### Claim 5 (depends on 4)

The method of claim 4, further comprising:
receiving an indication that the first interactive element has been selected; and
causing an action associated with the first interactive element to be performed on the user device.

### Claim 6 (depends on 5)

The method of claim 5, wherein the action is causing a web page to open.

### Claim 7 (depends on 5)

The method of claim 5, wherein the action is causing a user interface for sharing the immersive video content to be presented.

### Claim 8 (depends on 5)

The method of claim 5, wherein the attribution information further indicates that the interactive element has been selected.

### Claim 9

A non-transitory computer-readable medium containing computer executable instructions that, when executed by a processor, cause the processor to perform a method for presenting interactive elements within video content, the method comprising:
causing, at a first time point, an initial view of immersive video content to be presented on a user device, wherein the immersive video content includes at least the initial view having a first horizontal field of view at a first angular direction and a first interactive element to be presented on the user device, the first interactive element at a first angular position outside of the first horizontal field of view at the first time point;
receiving an input made via the user device at a second time point, the input indicating that the initial view of the immersive video content is to be changed in a direction towards the first angular position;
in response to receiving the input, causing a viewpoint of the immersive video content to change to a first view having a second horizontal field of view at a second angular direction, different from the first angular direction;
determining that the first angular position is within the second horizontal field of view of the first view of the immersive video content;
in response to determining that the first angular position is within the second horizontal field of view of the first view, identifying a content creator associated with the first interactive element; and
assigning attribution information that indicates the presentation of the first interactive element to the content creator associated with the first interactive element.

### Claim 10 (depends on 9)

The non-transitory computer-readable medium of claim 9, wherein the input made via the user device at the second time point is a movement of the user device.

### Claim 11 (depends on 9)

The non-transitory computer-readable medium of claim 9, wherein the input made via the user device at the second time point is a user input on a touchscreen of the user device.

### Claim 12 (depends on 9)

The non-transitory computer-readable medium of claim 9, wherein the first interactive element is selectable.

### Claim 13 (depends on 12)

The non-transitory computer-readable medium of claim 12, wherein the method further comprises:
receiving an indication that the first interactive element has been selected; and
causing an action associated with the first interactive element to be performed on the user device.

### Claim 14 (depends on 13)

The non-transitory computer-readable medium of claim 13, wherein the action is causing a web page to open.

### Claim 15 (depends on 13)

The non-transitory computer-readable medium of claim 13, wherein the action is causing a user interface for sharing the immersive video content to be presented.

### Claim 16 (depends on 13)

The non-transitory computer-readable medium of claim 13, wherein the attribution information further indicates that the interactive element has been selected.
