Generating mark information on a virtual object
AssigneeTencent Technology (Shenzhen) Company Limited
InventorJunxiang Wang
Life of this patent
Estimating the term…
Abstract
A method for generating mark information in a virtual environment includes displaying a target-perspective picture showing the virtual environment, a sight bead pointing to an aiming position, and receiving a mark operation triggered on a mark control interface. The method further includes, in response to receiving the mark operation, generating, according to the received mark operation, mark information on a virtual object to which the aiming position points. The virtual object on which the mark information is generated is a movable object, a virtual prop, a virtual building, or a virtual landscape object in the virtual environment. The generated mark information is visible at a position of the virtual object in the virtual environment to one or more teammates of the virtual character.
Claims18
A method for generating mark information in a virtual environment, the method comprising:
- displaying a target-perspective picture showing the virtual environment from a perspective of a virtual character, a sight bead pointing to an aiming position in the virtual environment, and a mark control interface being displayed in the target-perspective picture;
- receiving a mark operation triggered on the mark control interface;
- and
- in response to receiving the mark operation, generating, by processing circuitry of an electronic device, according to the received mark operation, mark information on a virtual object to which the aiming position points and on which the sight bead is displayed,
- wherein the virtual object on which the mark information is generated is a movable object, a virtual prop, a virtual building, or a virtual landscape object in the virtual environment, and
- wherein the generating includes determining an intersection position between a ray projected toward the aiming position and a location of the virtual object and displaying the generated mark information at the determined intersection position such that the generated mark information is visible at the location of the virtual object in the virtual environment to one or more teammates of the virtual character.
An apparatus for generating mark information in a virtual environment, comprising:
- processing circuitry configured to
- control display of a target-perspective picture showing the virtual environment from a perspective of a virtual character, a sight bead pointing to an aiming position in the virtual environment, and a mark control interface being displayed in the target-perspective picture;
- receive a mark operation triggered on the mark control interface;
- and
- in response to receiving the mark operation, generate, according to the received mark operation, mark information on a virtual object to which the aiming position points and on which the sight bead is displayed,
- wherein the virtual object on which the mark information is generated is a movable object, a virtual prop, a virtual building, or a virtual landscape object in the virtual environment, and
- wherein the generating includes determining an intersection position between a ray projected toward the aiming position and a location of the virtual object and displaying the generated mark information at the determined intersection position such that the generated mark information is visible at the location of the virtual object in the virtual environment to one or more teammates of the virtual character.
A computer-readable storage medium, storing instructions, which, when executed by a processor, cause the processor to perform:
- displaying a target-perspective picture showing a virtual environment from a perspective of a virtual character, a sight bead pointing to an aiming position in the virtual environment, and a mark control interface being displayed in the target-perspective picture;
- receiving a mark operation triggered on the mark control interface;
- and
- in response to receiving the mark operation, generating, according to the received mark operation, mark information on a virtual object to which the aiming position points and on which the sight bead is displayed,
- wherein the virtual object on which the mark information is generated is a movable object, a virtual prop, a virtual building, or a virtual landscape object in the virtual environment, and
- wherein the generating includes determining an intersection position between a ray projected toward the aiming position and a location of the virtual object and displaying the generated mark information at the determined intersection position such that the generated mark information is visible at the location of the virtual object in the virtual environment to one or more teammates of the virtual character.
Dependencies are inferred from the claim text.