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US 12,045,401 B2Granted
External user interface for head worn computing
AssigneeMentor Acquisition One, LLC
InventorRalph F. Osterhout
Life of this patent
Estimating the term…
Abstract
Aspects of the present invention relate to external user interfaces used in connection with head worn computers (HWC).
Claims20
A method, comprising:
- determining a virtual line in a mixed reality environment, the mixed reality environment visible to a user of a wearable device via a see-through display of the wearable device;
- tracking a motion of a finger of the user as the finger moves relative to the virtual line, wherein said tracking comprises:
- receiving, via a sensor, a signal indicative of a movement of the finger in the mixed reality environment relative to the virtual line;
- and
- obtaining images of the movement of the finger;
- determining, based on the signal, a first relative motion between the finger and the virtual line in the mixed reality environment;
- determining, based on the images, a second relative motion between the finger and the virtual line in the mixed reality environment;
- and
- determining an input sequence corresponding to one or more input strokes of the user, wherein the input sequence is determined based on a comparison of the first relative motion and the second relative motion.
6 more elements
A non-transitory computer-readable storage medium storing instructions which, when executed by one or more processors, cause the one or more processors to perform a method comprising:
- determining a virtual line in a mixed reality environment, the mixed reality environment visible to a user of a wearable device via a see-through display of the wearable device;
- tracking a motion of a finger of the user as the finger moves relative to the virtual line, wherein said tracking comprises:
- receiving, via a sensor, a signal indicative of a movement of the finger in the mixed reality environment relative to the virtual line;
- and
- obtaining images of the movement of the finger;
- determining, based on the signal, a first relative motion between the finger and the virtual line in the mixed reality environment;
- determining, based on the images, a second relative motion between the finger and the virtual line in the mixed reality environment;
- and
- determining an input sequence corresponding to one or more input strokes of the user, wherein the input sequence is determined based on a comparison of the first relative motion and the second relative motion.
6 more elements
Dependencies are inferred from the claim text.