# US 12,010,407 B2 · Integrated sports hub application

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- Number: US 12,010,407 B2
- Document ID: US12010407B2
- Status: Granted
- Kind: B2
- Application number: 18/118,375
- Filed: 2023-03-07
- Published: 2023-11-23
- Granted: 2024-06-11
- Earliest claimed: 2020-03-03
- Assignees: Thomas J. McWilliams
- Applicants: Thomas J. McWilliams; Marc Fein; Scott Miltenberger
- Inventors: Thomas J. McWilliams; Marc Fein; Scott Miltenberger
- Web page: https://patentgrep.com/patent/US12010407B2

## CPC

- G06Q 50/10: Services
- H04N 21/8549: Creating video summaries, e.g. movie trailer {(retrieval in video databases by using presentations in form of a video summary G06F16/739)}
- A63B 71/0669: {Score-keepers or score display devices}
- G06F 3/0481: based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06N 20/00: Machine learning
- H04L 65/60: Network streaming of media packets
- G06Q: INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- H04N: PICTORIAL COMMUNICATION, e.g. TELEVISION
- A63B: APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT (apparatus for passive exercising, massage A61H)
- G06F: ELECTRIC DIGITAL DATA PROCESSING (computer systems based on specific computational models G06N)
- G06N: COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- H04L: TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION (arrangements common to telegraphic and telephonic communication H04M)

## Abstract

An apparatus, system and method for a youth sports hub. The foregoing may include: an artificial intelligence (AI) engine capable of integration with a plurality of third party applications; an application programming interface (API) capable of providing the integration; a hardware integrator capable of linking on-site hardware, including at least a video camera, a scoreboard, and an audio system, to the AI engine; and a graphical user interface (GUI) that is varied by the AI engine according to a user type as indicated by an account with the AI engine, and in which a user is presented with at least a computing interface that integrates simultaneous remote access to ones of the plurality of the third party applications, a video feed from the video camera, a game score from the scoreboard, and in-game audio from the audio system, regarding a particular player in a particular game as identified by the account.

## Claims

### Claim 1

A sports hub, comprising:
an artificial intelligence (AI) engine capable of integration with a plurality of third party applications;
an application programming interface (API) capable of providing the integration;
a hardware integrator capable of linking on-site hardware, including at least a video camera, a scoreboard, and an audio input, to the AI engine; and
a graphical user interface (GUI) that is varied by the AI engine according to a user type as indicated by an account with the AI engine, and in which a user is presented with at least a computing interface that integrates remote access, varied by the user type, for at least a familial relation and a prospective recruiter, wherein the remote access for the prospective recruiter user type is controlled by the remote access for the familial relation user type, to: ones of the plurality of third party applications; a video feed from the video camera; a game score from the scoreboard; game commentary from the audio input; highlight clips composed from the video feed and the audio input, regarding a particular player in a particular game who is a subject of the account and who is recognized in at least the video feed by the AI engine as being the subject of the account, wherein the particular player in the particular game is determined at least in part by an upcoming scheduling.

### Claim 2

A sports hub, comprising:
an artificial intelligence (AI) engine capable of integration with a plurality of third party applications;
an application programming interface (API) capable of providing the integration;
a hardware integrator capable of remotely linking a plurality of on-site hardware at a plurality of geographic locations, including at least on-site video cameras, and a scoreboard, to the AI engine; and
a graphical user interface (GUI) varied by the AI engine according to a user type as indicated by a registered account with the AI engine, and in which a user is presented with at least a computing interface that integrates simultaneous remote access varied by the user type of at least a familial relation or a prospective recruiter relation, wherein aspects of the remote access for the prospective recruiter relation user type is controlled by a user with the remote access for the familial relation user type, to: ones of the plurality of third party applications, including at least upcoming scheduling; a video feed from each of the on-site video cameras; a game score from the scoreboard; sport-specific mechanics data determined from at least activities reflected in the video feeds; and highlight video reels, composed at least from the video feeds, regarding a particular player in a particular game who is a subject of the account and recognized in at least the video feeds by the AI engine as being the subject of the account, wherein the particular player in the particular game is determined at least in part by the upcoming scheduling.

### Claim 3 (depends on 2)

The hub of claim 2, wherein the recognition occurs from at least one of an uploaded picture, a uniform type and color, a uniform number, and team knowledge from the upcoming scheduling.

### Claim 4 (depends on 2)

The hub of claim 2, wherein the video feed is a video stream of a game on the upcoming schedule.

### Claim 5 (depends on 2)

The hub of claim 2, wherein the video feed is a video stream of a showcase on the upcoming schedule.

### Claim 6 (depends on 2)

The hub of claim 2, wherein the video feed further includes accumulated game statistics from a plurality of games once reflected on the upcoming schedule for the particular player.

### Claim 7 (depends on 2)

The hub of claim 2, wherein at least ones of the plurality of third party apps, the AI engine, or the GUI are available for a subscription payment through the account.

### Claim 8 (depends on 2)

The hub of claim 2, wherein the sport-specific mechanics data comprises at least one of results of bat swinging or baseball throwing.

### Claim 9 (depends on 8)

The hub of claim 8, wherein the results comprise ones of bat speed, launch angle, throwing velocity or rotation rate.

### Claim 10 (depends on 2)

The hub of claim 2, wherein ones of the geographic locations are game sites.

### Claim 11 (depends on 2)

The hub of claim 2, wherein ones of the geographic locations are practice sites.

### Claim 12 (depends on 2)

The hub of claim 2, wherein the AI engine provides a verification of the sports-specific mechanics data.

### Claim 13 (depends on 2)

The hub of claim 2, wherein the plurality of on-site hardware further includes a scoreboard reflecting a score of a game on the upcoming scheduling.

### Claim 14 (depends on 13)

The hub of claim 13, wherein the highlight video reels further include the score.

### Claim 15 (depends on 2)

The hub of claim 2, wherein the plurality of on-site hardware further includes an audio system for receiving on-site commentary regarding a game on the upcoming scheduling.

### Claim 16 (depends on 15)

The hub of claim 15, wherein the highlight video reels further include the on-site commentary.
