# US 12,010,398 B2 · Systems and methods for graphical data presentation during a sporting event broadcast

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- Number: US 12,010,398 B2
- Document ID: US12010398B2
- Status: Granted
- Kind: B2
- Application number: 18/077,773
- Filed: 2022-12-08
- Published: 2023-04-20
- Granted: 2024-06-11
- Earliest claimed: 2017-03-09
- Assignees: SportsMEDIA Technology Corporation
- Applicants: SportsMEDIA Technology Corporation
- Inventors: Gerard J. Hall
- Web page: https://patentgrep.com/patent/US12010398B2

## CPC

- H04N 21/8126: {involving additional data, e.g. news, sports, stocks, weather forecasts}
- G06T 11/26: Drawing of charts or graphs
- H04N 21/4312: {involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations}
- H04N 21/4882: {for displaying messages, e.g. warnings, reminders (arrangements for providing short real-time information to substation in data switching networks H04L12/1895)}
- H04N: PICTORIAL COMMUNICATION, e.g. TELEVISION
- G06T: IMAGE DATA PROCESSING OR GENERATION, IN GENERAL

## Abstract

Systems and methods for graphical data presentation during a sporting event broadcast are disclosed. A server platform is constructed and configured in network communication with at least one input device and at least one display device. The at least one input device transmits input data with time code related to the sporting event to the server platform in real time or near real time. The server platform processes the input data according to a production sequencing of the sporting event, thereby creating processed data. The server platform creates and integrates the processed data with a video presentation of the sporting event based on the production sequencing of the sporting event. The at least one display device displays a customized graphical presentation of the processed data with the video presentation.

## Claims

### Claim 1

A system for graphical data presentation for a sporting event, comprising:
a server platform constructed and configured for network communication with at least one input device and at least one display device;
wherein the server platform is operable to receive input data from the at least one input device;
wherein the server platform is operable to process the input data based on a framework of the sporting event, thereby creating processed data;
wherein the server platform is operable to customize and integrate a presentation of the processed data with a presentation of the sporting event; and
wherein the at least one display device is operable to display the presentation of the processed data with the presentation of the sporting event based on production sequencing.

### Claim 2 (depends on 1)

The system of claim 1, wherein the framework of the sporting event is based on a context of the sporting event.

### Claim 3 (depends on 1)

The method of claim 1, wherein the framework of the sporting event is further based on the production sequencing.

### Claim 4 (depends on 1)

The system of claim 1, wherein framework of the sporting event is based on a type of the at least one display device, wherein the system provides a customized presentation of the sporting event based on the type of the at least one display device.

### Claim 5 (depends on 1)

The system of claim 1, wherein the at least one display device is further operable to display and interact with the presentation of the processed data.

### Claim 6 (depends on 1)

The system of claim 1, wherein the processed data is operable for integration with a character generator and/or a virtual presentation, and wherein the integration with the character generator and/or the virtual presentation is performed in real-time or near real-time.

### Claim 7 (depends on 1)

The system of claim 1, wherein the at least one input device is embedded in or adhesively attached to skin of at least one sports player in the sporting event.

### Claim 8 (depends on 1)

The system of claim 1, wherein the production sequencing is not fixed and is based on a rhythm, an event sequencing, and/or a natural cadence of the sporting event.

### Claim 9 (depends on 1)

The system of claim 1, wherein the presentation of the processed data is an in-game hybrid statistics line embedded in the presentation of the sporting event.

### Claim 10 (depends on 9)

The system of claim 9, wherein the in-game hybrid stat line comprises a section for next generation statistical data.

### Claim 11 (depends on 1)

The system of claim 1, wherein the server platform is configured to customize a graphical user interface (GUI) and the graphical data presentation for the at least one display device based on a specific party related to the sporting event, wherein the specific party includes owners, coaches, trainers, medical staff, in-stadium displays, announcers, fans, and/or viewers.

### Claim 12

A system for graphical data presentation for a sporting event, comprising:
a server platform constructed and configured for network communication with a multiplicity of input devices and at least one display device;
wherein the server platform is operable to receive data from the multiplicity of input devices;
wherein the server platform is operable to analyze the input data based on a framework of the sporting event, thereby creating analyzed data;
wherein the at least one display device is operable to display the presentation of the analyzed data with a presentation of the sporting event via at least one Graphical User Interface (GUI) for the at least one display device; and
wherein the server platform customizes the at least one GUI based on the type of the at least one display device.

### Claim 13 (depends on 12)

The system of claim 12, wherein the presentation of the analyzed data is an in-game hybrid statistics line embedded in the presentation of the sporting event.

### Claim 14 (depends on 13)

The system of claim 13, wherein the in-game hybrid stat line comprises a section for next generation statistical data.

### Claim 15

A method for graphical data presentation for a sporting event, comprising:
providing a server platform constructed and configured for communication with at least one input device and at least one display device;
the server platform receiving input data from the at least one input device;
the server platform processing the input data based on a framework of the sporting event, thereby creating processed data;
the server platform customizing and integrating a presentation of the processed data with a presentation of the sporting event; and
the at least one display device displaying the presentation of the processed data with the presentation of the sporting event based on production sequencing.

### Claim 16 (depends on 15)

The method of claim 15, further comprising the server platform customizing a graphical user interface (GUI) and the graphical data presentation for the at least one display device based on a specific party related to the sporting event, wherein the specific party includes owners, coaches, trainers, medical staff, in-stadium displays, announcers, fans, and/or viewers.

### Claim 17 (depends on 15)

The method of claim 15, wherein the presentation of the analyzed data is an in-game hybrid statistics line embedded in the presentation of the sporting event.

### Claim 18 (depends on 17)

The method of claim 17, wherein the in-game hybrid stat line comprises a section for next generation statistical data.

### Claim 19 (depends on 15)

The method of claim 15, wherein the production sequencing is not fixed and is based on a rhythm, an event sequencing, and/or a natural cadence of the sporting event.

### Claim 20 (depends on 15)

The method of claim 15, wherein the framework of the sporting event is further based on the production sequencing and/or a context of the sporting event.
