# US 11,998,846 B2 · Instructions and information processing device for gaming

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- Number: US 11,998,846 B2
- Document ID: US11998846B2
- Status: Granted
- Kind: B2
- Application number: 17/885,215
- Filed: 2022-08-10
- Published: 2023-07-20
- Granted: 2024-06-04
- Earliest claimed: 2020-02-10
- Assignees: Sega Corporation
- Applicants: Sega Corporation
- Inventors: Takahiro Otomo
- Web page: https://patentgrep.com/patent/US11998846B2

## CPC

- A63F 13/58: by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
- A63F 13/825: Fostering virtual characters
- A63F 13/35: Details of game servers
- A63F 13/69: by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
- A63F: CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR

## Abstract

An information processing device includes: a control means for causing the player to acquire a content in response to a game execution instruction from the player; an extraction means for extracting content groups of the same type from contents possessed by the player, according to an instruction from the player; a selection means for automatically selecting fusion source contents and resource contents from each of the extracted content groups; and a fusion means for collectively fusing, for each of the fusion source contents, one of the resource contents of the same type as the each of the fusion source contents. The selection means selects, as the resource contents, contents having a rarity at or below a specific level, from each of the extracted content groups.

## Claims

### Claim 1

A non-transitory computer readable recording medium storing a program that causes a computer to function as:
a control device that:
causes a player to acquire a content in response to a game execution instruction from the player;
in response to an instruction from the player, extracts content groups, each consisting of contents of the same type, from contents possessed by the player;
automatically selects fusion source contents from each of the extracted content groups;
automatically selects resource contents having a rarity at or below a specific level that correspond to a remainder of each of the extracted content groups from which the fusion source contents and a content having a rarity exceeding the specific level are excluded; and
collectively fuses, with each of the fusion source contents, at least one of the resource contents that is the same type as the each of the fusion source contents.

### Claim 2

A non-transitory computer readable recording medium storing a program that causes a computer to function as:
a control device that:
causes a player to acquire a content in response to a game execution instruction from the player;
in response to an instruction from the player, extracts content groups each consisting of contents of the same type from contents possessed by the player;
automatically selects fusion source contents from each of the extracted content groups;
automatically selects resource contents having a rarity at or below a specific level that correspond to a remainder of each of the extracted content groups from which the fusion source contents and a content having a rarity exceeding the specific level are excluded;
outputs a confirmation screen showing at least one of the resource contents that is the same type as each of the fusion source contents, wherein the at least one of the resource contents are selected to be fused with the each of the fusion source contents; and
collectively fuses, with the each of the fusion source contents, the at least one of the resource contents of the same type.

### Claim 3 (depends on 1)

The non-transitory computer readable recording medium according claim 1, wherein the control device restricts the execution of the game when the number of the contents possessed by the player is a specific number or more.

### Claim 4 (depends on 2)

The non-transitory computer readable recording medium according claim 2, wherein the control device restricts the execution of the game when the number of the contents possessed by the player is a specific number or more.

### Claim 5

An information processing device, comprising:
a control device that:
causes a player to acquire a content in response to a game execution instruction from the player;
in response to an instruction from the player, extracts content groups each consisting of contents of the same type from contents possessed by the player;
automatically selects fusion source contents from each of the extracted content groups;
automatically selects resource contents having a rarity at or below a specific level that correspond to a remainder of each of the extracted content groups from which the fusion source contents and a content having a rarity exceeding the specific level are excluded; and
collectively fuses, with each of the fusion source contents, at least one of the resource contents that is the same type as the each of the fusion source contents.

### Claim 6

An information processing device, comprising:
a control device that:
causes a player to acquire a content in response to a game execution instruction from the player;
in response to an instruction from the player, extracts content groups each consisting of contents of the same type from contents possessed by the player;
automatically selects fusion source contents from each of the extracted content groups;
automatically selects resource contents having a rarity at or below a specific level that correspond to a remainder of each of the extracted content groups from which the fusion source contents and a content having a rarity exceeding the specific level are excluded;
outputs a confirmation screen showing at least one of the resource contents that is the same type as each of the fusion source contents, wherein the at least one of the resource contents are selected to be fused with the each of the fusion source contents; and
collectively fuses, with the each of the fusion source contents, the at least one of the resource contents of the same type.

### Claim 7 (depends on 1)

The non-transitory computer readable recording medium according claim 1, wherein
the control device automatically selects the resource contents that the player acquires within a predetermined time period from a present time, and excludes, from the resource contents, a content that the player owns for a longer time than the predetermined time period.

### Claim 8 (depends on 1)

The non-transitory computer readable recording medium according claim 1, wherein
each of the fusion source contents has a normal parameter including a level, and a special parameter including a luck, and
upon collectively fusing, the control device increases both of the normal and special parameters.

### Claim 9 (depends on 2)

The non-transitory computer readable recording medium according claim 2, wherein
the confirmation screen is configured to receive an instruction to execute fusing, and
upon receiving the instruction via the confirmation screen, the control device collectively fuses, with the each of the fusion source contents, the at least one of the resource contents of the same type.
