Controlling a network card game
AssigneeLNW Gaming, Inc.
InventorsMartin S. Lyons, Ryan Yee, Michael Vizzo, Colin Helsen
Life of this patent
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AssigneeLNW Gaming, Inc.
InventorsMartin S. Lyons, Ryan Yee, Michael Vizzo, Colin Helsen
Estimating the term…
According to one aspect of the present disclosure, a system is provided for controlling a network game. In some instances, a processor of the system selects a winning card value of an undealt playing card for the network game. The network game spans a plurality of gaming tables having a deck of cards used for individual card games separate from the network game. A shuffler at each table shuffles the deck of cards for the individual card games. The system further detects, in response to analyzing image data at each of the gaming tables by a machine learning model, that a playing card, having the winning card value, is dealt. The system further determines, by a machine learning model, a participant to whom the playing card was dealt. The system further electronically validates a win for the network game with an electronic account for the participant.
A method of controlling a network game, said method comprising:
The method of claim of 1, wherein determining the physical location of the closest one of the plurality of gaming tables relative to the given shuffler device comprises using a time-of-flight characteristic or a time-difference-of-arrival characteristic related to the transceiver signals.
A system comprising:
A system comprising:
Dependencies are inferred from the claim text.