Reduction of the effects of latency for extended reality experiences by split rendering of imagery types
OwnerRoderick V. Kennedyinventor
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OwnerRoderick V. Kennedyinventor
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A method for reducing the effects of latency in an extended reality (XR) experience is disclosed. The method includes: i) distinguishing between two types of imagery to be rendered; ii) differentially computing and communicating data, dependent upon the imagery type, such that when the imagery is of: a) a first type, which is background or distant imagery, it is rendered in a known frame of reference by a server and sent to a user's device from the server where it is transformed to a second frame of reference by the user's device and re-rendered; and b) a second type, which is fast-moving imagery, fast-changing imagery, or imagery very close to a user's point of view relative to the first type imagery, it is rendered locally by the user's device; and iii) compositing the first type imagery and the second type imagery, by the user device.
A method for reducing the effects of latency in an extended reality (XR) experience, the method comprising:
A non-transitory computer-readable medium tangibly embodying computer-executable instructions of a software program, the software program being executable by a processor to provide operations comprising:
A system, comprising:
Dependencies are inferred from the claim text.