Transmedia story management systems and methods
AssigneeNant Holdings IP, LLC
InventorsBrian Elan Lee, Michael Sean Stewart, James Stewartson
Life of this patent
Estimating the term…
Abstract
Transmedia scheduling systems and methods are described in which a user interface is generated via a channel engine that includes first and second channels. The channels are based on one or more channel templates stored in a channel database, and are preferably populated with concurrent transmedia stories. Each of the transmedia stories can be based on at least one transmedia object stored in a transmedia database and may be dynamically generated.
Claims19
A computer-implemented method of interacting with a social media platform, the method comprising:
- determining, via a media device, a geographic location of a user, a movement of the user, and a length of time of continuous user interaction;
- identifying, via the media device and based on the geographic location of the user and an associated time, at least one story object related to a physical location, wherein said identifying comprises obtaining the at least one story object from among a plurality of user-submitted content streams stored in a story database based on a proximity of the geographic location of the user to the physical location, the plurality of user-submitted content streams having been uploaded to the story database by other users to be available for presentation on the media device during a timeslot, each of the user-submitted content streams including one or more respective images of the physical location uploaded by the respective other user;
- generating story content associated with the physical location from the at least one story object, the story content comprising a map and the one or more respective images of the physical location and being generated according to the geographic location of the user, the movement of the user, and the length of time of continuous user interaction;
- and
- rendering, via the media device, the story content including the map and the one or more respective images of the physical location within a media player on the media device based on the geographic location of the user.
A non-transitory computer readable storage medium on which are stored software instructions executable by a processor to perform operations comprising:
- determining, via a media device, a geographic location of a user, a movement of the user, and a length of time of continuous user interaction;
- identifying, via the media device and based on the geographic location of the user and an associated time, at least one story object related to a physical location, wherein said identifying comprises obtaining the at least one story object from among a plurality of user-submitted content streams stored in a story database based on a proximity of the geographic location of the user to the physical location, the plurality of user-submitted content streams having been uploaded to the story database by other users to be available for presentation on the media device during a timeslot, each of the user-submitted content streams including one or more respective images of the physical location uploaded by the respective other user;
- generating story content associated with the physical location from the at least one story object, the story content comprising a map and the one or more respective images of the physical location and being generated according to the geographic location of the user, the movement of the user, and the length of time of continuous user interaction;
- and
- rendering, via the media device, the story content including the map and the one or more respective images of the physical location within a media player on the media device based on the geographic location of the user.
A computer-based apparatus for interacting with a social media platform comprising:
- a processor;
- and
- a non-transitory computer readable storage medium on which are stored software instructions executable by a processor to perform operations comprising;
- determining, via a media device, a geographic location of a user, a movement of the user, and a length of time of continuous user interaction;
- identifying, via the media device and based on the geographic location of the user and an associated time, at least one story object related to a physical location, wherein said identifying comprises obtaining the at least one story object from among a plurality of user-submitted content streams stored in a story database based on a proximity of the geographic location of the user to the physical location, the plurality of user-submitted content streams having been uploaded to the story database by other users to be available for presentation on the media device during a timeslot, each of the user-submitted content streams including one or more respective images of the physical location uploaded by the respective other user;
- generating story content associated with the physical location from the at least one story object, the story content comprising a map and the one or more respective images of the physical location and being generated according to the geographic location of the user, the movement of the user, and the length of time of continuous user interaction;
- and
- rendering, via the media device, the story content including the map and the one or more respective images of the physical location within a media player on the media device based on the geographic location of the user.
Dependencies are inferred from the claim text.