Parametric player modeling for computer-implemented games
AssigneeZynga Inc.
InventorsLuke Dicken, Johnathan Pagnutti, Yang Wen
Life of this patent
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AssigneeZynga Inc.
InventorsLuke Dicken, Johnathan Pagnutti, Yang Wen
Estimating the term…
A game management system generates a multidimensional parametric player model representative of player behavior by one or more players in a computer game. The parametric player model populated is used in the identification of groups or clusters of players, and/or in at least partly automated configuration of custom game content for behavior consistent with the parametric player model. A single parametric player model is defines a single set of parametric values corresponding to multiple predefined gameplay parameters, and can be used to model the behavior of a single respective player or to model the behavior of multiple players (e.g., based on cumulative historical gameplay data for the relevant players), providing a representative player model for those players. The player model is ingested by a content generator configured to generate game content customized to the behavior represented by the player model.
A method comprising:
A system comprising:
A non-transitory computer-readable storage medium having stored thereon instructions that, when executed by one or more computer processor devices, cause the one or more computer processor devices to perform operations comprising:
Dependencies are inferred from the claim text.