Dead reckoning and latency improvement in 3D game streaming scenario
AssigneeMicrosoft Technology Licensing, LLC
InventorsMatthew Lawrence Bronder, Ivan Nevraev
Life of this patent
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AssigneeMicrosoft Technology Licensing, LLC
InventorsMatthew Lawrence Bronder, Ivan Nevraev
Estimating the term…
Examples described herein generally relate to systems and method for streaming a video game at a client device. The client device may transmit video game controls to a streaming server. The client device may receive a video stream encoding video images generated in response to the video game controls from the streaming server. The client device may determine that a video image of the video stream to display in a frame has not been completely received at a designated time prior to display of the frame. The client device may determine an image transformation based on a history of the video images and motion vectors for the video stream. The client device may apply the image transformation to a portion of one or more images corresponding to previous frames. The client device may display a substitute video image in the frame including the portion of the transformed image.
A computer device, comprising:
A method for playing a streaming video game on a computer device, comprising:
A computer-readable medium, comprising code executable by one or more processors for playing a streaming video game on a computing device, the code comprising code for:
Dependencies are inferred from the claim text.