System and method for improving game performance
AssigneeState Space Labs, Inc.
InventorsJason R. Fuller, David J. Heeger, Wayne E Mackey
Life of this patent
Estimating the term…
Abstract
Disclosed herein are system, method, and computer program product embodiments for assessing performance of a player of a game. An embodiment operates by monitoring for an input from the player of the game, receiving the input from the player of the game, and determining a characteristic of the game resulting from the input from the player. Based on the input from the player, a performance of the player is assessed. The performance of the player relating to one or more metrics of the game is monitored, and is assessed by comparing the input from the player during the period of time to an optimal input during the period of time in the game.
Claims13
A computer-implemented method for improving performance of a player of a game, the method comprising:
- presenting, by at least one processor, one or more targets to a user;
- receiving, by the at least one processor, input from the player of the game;
- assessing the input from the player, the assessing comprising an analysis of at least one of a distance between a projectile and a center of a target;
- and a distance from a movement trajectory and the center of a target;
- and
- providing feedback to the player to improve the player's performance in the game, wherein the feedback is based on the assessing and comprises removing a target when the player initiates a movement trajectory and then re-presenting the target after a movement trajectory or after a shot.
A device for improving performance of a player of a game, the device comprising:
- a memory;
- and
- a processor to:
- present one or more targets to a user;
- receive input from the player of the game;
- assess the input from the player, the assessing comprising an analysis of at least one of a distance between a projectile and a center of a target;
- and a distance from a movement trajectory and the center of a target;
- and
- provide feedback to the player to improve the player's performance in the game, wherein the feedback is based on the assessing and comprises removing a target when the player initiates a movement trajectory and then re-presenting the target after a movement trajectory or after a shot.
A computer-implemented method for improving performance of a player of a game, the method comprising:
- presenting one or more targets to a user;
- receiving, by at least one processor, input via a device, the input controlling a movement trajectory;
- assessing the input, the assessing comprising an analysis of at least one of a distance between a projectile and a center of a target;
- and a distance from a movement trajectory and the center of a target;
- and
- providing feedback to a player to improve the performance of the player in the game, based on the assessing, wherein the feedback comprises removing a target when the player initiates a movement trajectory and then re-presenting the target after a movement trajectory or after a shot.
Dependencies are inferred from the claim text.