# US 11,908,284 B2 · Combining sports wagering and television sports and related systems and methods

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- Number: US 11,908,284 B2
- Document ID: US11908284B2
- Status: Granted
- Kind: B2
- Application number: 17/548,933
- Filed: 2021-12-13
- Published: 2023-06-15
- Granted: 2024-02-20
- Earliest claimed: 2021-12-13
- Assignees: Igt
- Applicants: Igt
- Inventors: Dwayne Nelson; Kevin Higgins
- Web page: https://patentgrep.com/patent/US11908284B2

## CPC

- G07F 17/3288: {Betting, e.g. on live events, bookmaking}
- G07F 17/3211: {Display means}
- G07F 17/3213: {Details of moving display elements, e.g. spinning reels, tumbling members}
- G07F 17/3218: {wherein at least part of the system is portable}
- G07F 17/3223: {Architectural aspects of a gaming system, e.g. internal configuration, leader-follower, wireless communication}
- G07F 17/3225: {Data transfer within a gaming system, e.g. data sent between gaming machines and users}
- G07F 17/323: {wherein the player is informed, e.g. advertisements, odds, instructions}
- G07F 17/3241: {Security aspects of a gaming system, e.g. detecting cheating, device integrity, surveillance (computer security G06F21/00)}
- G07F 17/3244: {Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes}
- G07F 17/3276: {wherein the players compete, e.g. tournament}
- G07F 17/34: depending on the stopping of moving members {in a mechanical slot machine}, e.g. "fruit" machines
- H04N 21/242: Synchronisation processes, e.g. processing of PCR [Programme Clock References] {(arrangements for synchronising broadcast or distribution via plural systems in broadcast distribution systems H04H20/18)}
- H04N 21/41407: {embedded in a portable device, e.g. video client on a mobile phone, PDA, laptop (constructional details of equipment or arrangements specially adapted for portable computer application G06F1/1626; arrangements specially adapted for mobile receivers in broadcast systems H04H20/57)}
- H04N 21/43074: {of additional data with content streams on the same device, e.g. of EPG data or interactive icon with a TV programme}
- H04N 21/4781: {Games}
- H04N 21/812: {involving advertisement data (advertising per se G06Q30/02)}
- G07F: COIN-FREED OR LIKE APPARATUS (coin sorting G07D3/00; coin testing G07D5/00; {handling coins or paper currencies apart from payment activated apparatus G07D; payment architectures, schemes or protocols G06Q20/00})
- H04N: PICTORIAL COMMUNICATION, e.g. TELEVISION

## Abstract

A system, computer-implemented method and gaming device are provided. A method includes receiving, by a synchronization server, broadcast event data that is displayed on an electronic display and that is generated by a television broadcasting system, receiving, by the synchronization server, sports wagering system data that is generated by a sports wagering system and that corresponds to a broadcast event, generating synchronized wager data that includes broadcast event data and the sports wagering system data and causing the sports wagering system data to be displayed on the electronic display.

## Claims

### Claim 1

A server comprising:
a processor circuit; and
a memory coupled to the processor circuit, the memory comprising machine readable instructions that, when executed by the processor circuit, cause the processor circuit to operate to:
synchronize broadcast event data that is displayed on an electronic display with wagering system data that is provided by a wagering system to provide synchronized wagering data; and
receive, via a mobile device, a wagering input that corresponds to the synchronized wagering data,
wherein the broadcast event data comprises an identification of an event being broadcasted using the electronic display, and
wherein to synchronize the broadcast event data that corresponds to a broadcast event, the processor circuit is further caused to:
determine the identification of the broadcast event on the electronic display, and
cause the electronic display to display the synchronized wagering data that is based on the identification of the event.

### Claim 2 (depends on 1)

The server of claim 1, wherein the identification of the event is determined by optical data that is received responsive to the mobile device capturing image data that comprises the identification of the broadcast event.

### Claim 3 (depends on 1)

The server of claim 1,
wherein the identification of the event comprises a first identification of a first event at a first time and a second identification of a second event at a second time that is after the first time, and
wherein responsive to the identification of the event changing from the first identification to the second identification, wagering system data changes from first wagering system data that is associated with the first event to second wagering system data that is associated with the second event.

### Claim 4 (depends on 3)

The server of claim 3, wherein the second event comprises a commercial message and the second wagering system data comprises summary wagering data that corresponds to historical wagering data.

### Claim 5 (depends on 3)

The server of claim 3, wherein the second event comprises a commercial message and the second wagering system data comprises an advertisement of a feature of the wagering system.

### Claim 6

A server comprising:
a processor circuit; and
a memory coupled to the processor circuit, the memory comprising machine readable instructions that, when executed by the processor circuit, cause the processor circuit to operate to:
synchronize broadcast event data that is displayed on an electronic display with wagering system data that is provided by a wagering system to provide synchronized wagering data; and
receive, via a mobile device, a wagering input that corresponds to the synchronized wagering data,
wherein the wagering system data comprises a wagering event on the mobile device, and
wherein to synchronize the broadcast event data, the processor circuit is further caused to:
determine an identification of the broadcast event based on the wagering system data on the mobile device, and
cause the electronic display to display the synchronized wagering data that is based on the identification of the wagering event on the mobile device.

### Claim 7 (depends on 6)

The server of claim 6, wherein causing the electronic display to display the synchronized wagering data that is based on the identification of the wagering event on the mobile device comprises causing the mobile device to communicate directly with the electronic display.

### Claim 8

A server comprising:
a processor circuit; and
a memory coupled to the processor circuit, the memory comprising machine readable instructions that, when executed by the processor circuit, cause the processor circuit to operate to:
synchronize broadcast event data that is displayed on an electronic display with wagering system data that is provided by a wagering system to provide synchronized wagering data; and
receive, via a mobile device, a wagering input that corresponds to the synchronized wagering data, wherein responsive to a change of the broadcast event data from first broadcast event data to second broadcast event data on the electronic display, the synchronized wagering data is updated from first synchronized wagering data to comprise second synchronized wagering data that is different from the first synchronized wagering data.

### Claim 9 (depends on 1)

The server of claim 1,
wherein the wagering system data that is provided by the wagering system is associated with a plurality of broadcast events, and
wherein, responsive to the plurality of broadcast events, the broadcast event data comprises a plurality of broadcast events to be displayed on a plurality of portions of the electronic display, and
wherein each of the portions of the electronic display comprises the synchronized wagering data corresponding to the plurality of broadcast events.

### Claim 10 (depends on 1)

The server of claim 1, wherein the processor circuit is further caused to:
determine that an in-game wagering option is available for a currently displayed event, and modify the synchronized wagering data to comprise the in-game wagering option on the electronic display with the broadcast event data.

### Claim 11 (depends on 1)

The server of claim 1, wherein the processor circuit is further caused to receive the broadcast event data based on a communication that is generated by the mobile device and that is based on a communication between the mobile device and the electronic display.

### Claim 12 (depends on 1)

The server of claim 1, wherein responsive to the broadcast event data displaying content that corresponds to an existing wager, the processor circuit further causes the synchronized wagering data to comprise a graphical display overlaying displayed images that corresponds to content that corresponds to an outcome of the existing wager.

### Claim 13 (depends on 1)

The server of claim 1, wherein the synchronized wagering data comprises the broadcast event data and the wagering system data, wherein, when displayed as the synchronized wagering data, the wagering system data is displayed as overlaying the broadcast event data.

### Claim 14 (depends on 1)

The server of claim 1, wherein, responsive to receiving a change in the wagering system data, the mobile device is configured to generate an alert.

### Claim 15 (depends on 1)

The server of claim 1, wherein the electronic display comprises a single electronic display, wherein the mobile device comprises a plurality of mobile devices, wherein a plurality of bettors watch a common event on the electronic display, wherein the plurality of mobile devices are configured to receive wagers corresponding to the common event, and wherein the electronic display is caused to display wager outcome data corresponding to the wagers received via the plurality of mobile devices.

### Claim 16 (depends on 15)

The server of claim 15, wherein the wager outcome data corresponding to the wagers received via the plurality of mobile devices comprises a leaderboard that displays relative wagering performance.
