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US 11,900,758 B2Granted
Gaming system and method for providing overlapping display of symbols from different games
AssigneeIgt
InventorsBradford Brown, David Howe
Life of this patent
Estimating the term…
Abstract
In various embodiments, the gaming system and method provide The present disclosure relates generally to gaming systems and methods that concurrently display one or more aspects of a primary game and a play of a secondary game within the limited display space available of an electronic gaming machine with a single display device.
Claims17
A gaming system comprising:
- a processor;
- and
- a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to:
- responsive to an occurrence of a first game triggering event:
- determine a result of a play of a first game, and
- cause a single display device to display the result of the play of the first game, and
- responsive to an occurrence of a second game triggering event:
- determine a second game element for a play of a second game, and
- while concurrently displaying at least a first portion of the result of the play of the first game, cause the single display device to display at least part of the determined second game element, wherein the at least part of the determined second game element overlays a second portion of the result of the play of the first game.
6 more elements
A gaming system comprising:
- a processor;
- and
- a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to:
- for each of a plurality of concurrently played portions of a first game:
- determine a result of that portion of the first game, wherein for the plurality of concurrently played portions of the first game, the result of at least one portion of the first game is at least partially based on the result of another portion of the first game, and
- cause a single display device to display the result of that portion of the first game, and
- responsive to an occurrence of a second game triggering event:
- determine a second game element for a play of a second game, and
- while concurrently displaying at least a first part of a first result of at least one of the concurrently played portions of the first game, cause the single display device to display at least part of the determined second game element, wherein the at least part of the determined second game element overlays a second part of the first result of the at least one of the concurrently played portions of the first game.
6 more elements
A gaming system comprising:
- a processor;
- and
- a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to:
- responsive to an occurrence of a first game triggering event:
- determine a result of a play of a first game, and
- cause a single display device to display the result of the play of the first game, and
- responsive to an occurrence of a secondary event triggered independent of the processor and independent of the play of the first game:
- receive data associated with a game element of the secondary event, and
- while concurrently displaying at least a first portion of the result of the play of the first game, cause the single display device to display at least part of the game element of the secondary event, wherein the at least part of the game element of the secondary event overlays a second portion of the result of the play of the first game.
6 more elements
Dependencies are inferred from the claim text.