Method and system for interactive imitation learning in video games
AssigneeUnity IPR ApS
InventorsArthur William Juliani, Jr., Mohamed Marwan A. Mattar
Life of this patent
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AssigneeUnity IPR ApS
InventorsArthur William Juliani, Jr., Mohamed Marwan A. Mattar
Estimating the term…
In example embodiments, a method of interactive imitation learning method is disclosed. An input is received from an input device. The input includes data describing a first set of example actions defining a behavior for a virtual character. Inverse reinforcement learning is used to estimate a reward function for the set of example actions. The reward function and the set of example actions is used as input to a reinforcement learning model to train a machine learning agent to mimic the behavior in a training environment. Based on a measure of failure of the training of the machine learning agent reaching a threshold, the training of the machine learning agent is paused to request a second set of example actions from the input device. The second set of example actions is used in addition to the first set of example actions to estimate a new reward function.
A system comprising:
A non-transitory computer-readable storage medium storing a set of instructions that, when executed by one or more computer processors, causes the one or more computer processors to perform operations, the operations comprising:
A method comprising:
Dependencies are inferred from the claim text.