Generation of text tags from game communication transcripts
AssigneeRoblox Corporation
InventorsEric Holmdahl, Nikolaus Sonntag, Aswath Manoharan
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AssigneeRoblox Corporation
InventorsEric Holmdahl, Nikolaus Sonntag, Aswath Manoharan
Estimating the term…
Some implementations relate to methods, systems, and computer-readable media to generate text tags for games. In some implementations, a computer-implemented method to generate one or more text tags includes obtaining a plurality of chat transcripts, each chat transcript associated with a respective gameplay session of a respective game of a plurality of games. Each chat transcript includes content provided by participants in the gameplay session. The method further includes programmatically analyzing the plurality of chat transcripts to determine one or more characteristics for each game of the plurality of games, and generating a text tag for at least one game of the plurality of games based on the one or more characteristics of the at least one game.
A computer-implemented method to generate one or more text tags, the method comprising:
A non-transitory computer-readable medium comprising instructions that, responsive to execution by a processing device, causes the processing device to perform operations comprising:
A system comprising:
Dependencies are inferred from the claim text.