Information processing method and apparatus, storage medium, and electronic device
AssigneeNetease (Hangzhou) Network Co., Ltd.
InventorsChangkun Wan, Shiliang Li
Life of this patent
Estimating the term…
Abstract
The present disclosure provides an information processing method, including: providing an attack control on a graphical user interface, and in response to a first touch operation acting on the attack control, controlling a first virtual character to execute an attack instruction in a game scene; providing a sub-control of a build control on the graphical user interface, providing the build control on the graphical user interface in response to a second touch operation acting on the sub-control of the build control, and controlling the first virtual character to execute a build instruction in a first building area of the game scene.
Claims20
An information processing method, comprising:
- providing an attack control on a graphical user interface, and in response to a first touch operation acting on the attack control, controlling a first virtual character to execute an attack instruction in a game scene, wherein the first virtual character is a game virtual character that is manipulated by a mobile terminal;
- providing a first control on the graphical user interface, in response to a second touch operation acting on the first control, providing a build control, being configured to control the virtual character to execute a build instruction in a first building area of the game scene, on the graphical user interface;
- wherein providing the build control on the graphical user interface comprises at least one of the following:
- making the attack control have a function of controlling the first virtual character to build the building;
- hiding the attack control on the graphical user interface and providing the build control at a position of the attack control or near the location of the attack control;
- and
- canceling the attack control on the graphical user interface and providing the build control at a position of the attack control or near the location of the attack control.
An information processing method, comprising:
- providing an attack control on a graphical user interface, and in response to a first touch operation acting on the attack control, controlling a first virtual character to execute an attack instruction in a game scene, wherein the first virtual character is a game virtual character that is manipulated by a mobile terminal;
- providing a first control on the graphical user interface, in response to a second touch operation acting on the first control, providing a build control on the graphical user interface;
- wherein the first control is one of the following:
- the build control is a control collection corresponding to a building model collection, and the control is one control of the control collection;
- and
- the build control is a control collection corresponding to a building model collection, and the control is not belong to the control collection corresponding to a building model collection,
- wherein providing the build control on the graphical user interface comprises:
- providing all building model selection controls contained in the control collection on the graphical user interface.
An electronic device, comprising:
- a processor;
- and
- a memory configured to store executable instructions of the processor;
- wherein the processor is configured to execute the information processing method:
- providing an attack control on a graphical user interface, and in response to a first touch operation acting on the attack control, controlling a first virtual character to execute an attack instruction in a game scene, wherein the first virtual character is a game virtual character that is manipulated by a mobile terminal;
- providing a first control on the graphical user interface, in response to a second touch operation acting on the first control, providing a build control, being configured to control the virtual character to execute a build instruction in a first building area of the game scene, on the graphical user interface;
- wherein providing the build control on the graphical user interface comprises at least one of the following:
- making the attack control have a function of controlling the first virtual character to build the building;
- hiding the attack control on the graphical user interface and providing the build control at a position of the attack control or near the location of the attack control;
- and
- canceling the attack control on the graphical user interface and providing the build control at a position of the attack control or near the location of the attack control.
Dependencies are inferred from the claim text.