Volumetric vector node and object based multi-dimensional operating system
AssigneeXrdna
InventorCharles Nathan Adelman
Life of this patent
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Abstract
A method for the visualization and addressing of data within a volumetric container, using XYZ coordinates represented as a vector. Whereas users build their own immersive experience, variants, and/or representations of their respective data as polygons nested within a virtual universe. This includes variants such as time, space, velocity and trajectory as they relate to data containers, and the tracking of each user's multi-dimensional representations. This method also creates permanent threaded connections between web data, social communities and data retrieved from any other source, to a structured polygon based correlation library.
Claims19
A system for rendering a mixed reality environment comprising:
- memory to:
- store:
- a set of geometric container definitions for an extended reality simulation, wherein each geometric container definition describes a physical location in at least three dimensions, and
- metadata describing a set of associations between the set of geometric container definitions and indicators of sets of computing resources,
- wherein each set of computing resources is indicated, based on the set of associations, as an authority for providing rendering information inside an associated geometric container;
- and
- a network interface to:
- transmit requests, via a network, to a plurality of servers configured to provide mixed reality services,
- wherein a first server receiving an indication of a physical location and send, based on a first request, the metadata to the system, and
- wherein a second server, indicated by the metadata, receiving a request for rendering information for a geometric container and send, based on a second request, rendering information to the system;
- a processor to:
- determine a first physical location of a device;
- send, via the network interface and based on the first physical location, a request for a set of geometric containers with associated metadata that are within proximity to the first physical location;
- determine a first geometric container based on the first physical location of the device;
- send, via the network interface and to one or more computing resources based on the associated metadata, a request for rendering information describing the first geometric container, from the set of geometric containers;
- receive, via the network interface, the rendering information;
- and
- render, for display and with an appearance that rendered objects are within the first geometric container, the rendering information.
A computer program product comprising a non-transitory computer-readable storage medium that stores instructions for execution by a processor to perform operations of a location-based rendering system, the operations, when executed by the processor, to perform a method, the method comprising:
- determining a first physical location of a device;
- sending, via a network interface to a first server an indication of the first physical location, a request for a set of geometric container definitions, for an extended reality simulation, with associated metadata that are within proximity to the first physical location,
- wherein each geometric container definition describes a physical location in at least three dimensions, and
- wherein the metadata describes a set of associations between the set of geometric container definitions and indicators of sets of servers identified for hosting rendering information for inside associated geometric containers;
- storing a received set of geometric container definitions and the metadata;
- sending, via the network interface to a second server indicated by the associated metadata, a request for first rendering information related to a first geometric container definition, from the set of geometric container definitions;
- receiving, via the network interface and from at least one of the one or more computing resources based on the associated metadata, the first rendering information;
- and
- rendering, for display and with an appearance that rendered objects are within a first geometric container defined by the first geometric container definition, the first rendering information.
A method of location-based rendering, the method comprising:
- determining a first physical location of a device;
- sending, via a network interface to a first server an indication of the first physical location, a request for a set of geometric container definitions, for an extended reality simulation, with associated metadata that are within proximity to the first physical location,
- wherein each geometric container definition describes a physical location in at least three dimensions;
- and
- wherein the metadata describes a set of associations between the set of geometric container definitions and indicators of sets of servers identified for hosting rendering information for inside associated geometric containers;
- storing a received set of geometric container definitions and the metadata;
- sending, via the network interface to a second server indicated by the associated metadata, a first request for the first rendering information related to a first geometric container definition, from the set of geometric container definitions;
- receiving, via the network interface and from at least one of the one or more computing resources based on the associated metadata, the first rendering information;
- and
- rendering, for display and with an appearance that first rendered objects are within a first geometric container as defined by the first geometric container definition, the first rendering information.
Dependencies are inferred from the claim text.