Scene-based beam generation method for ground-to-air coverage based on convex polygon subdivision
AssigneeXidian University
InventorsJunyu Liu, Min Sheng, Songtao Lei, Ziye Zhang, Yan Shi, Yu Su, Jiandong Li
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AssigneeXidian University
InventorsJunyu Liu, Min Sheng, Songtao Lei, Ziye Zhang, Yan Shi, Yu Su, Jiandong Li
Estimating the term…
A scene-based beam generation method for ground-to-air coverage based on convex polygon subdivision is provided and includes: obtaining a collection of base station positions by using a method of universal transverse mercator projection; constructing a three-dimensional (3D) low altitude signal coverage area; performing convex polygon subdivision on the area to be covered; and generating a beam configuration of each base station. The method realizes generation of beam configurations of base stations in the 3D low altitude signal coverage area, overcomes a problem that the existing 17 kind of scene-based beams cannot realize the coverage of 3D area, overcomes a problem of mismatch between network state information and beam configuration caused by dynamic adjustment of beam configurations. The beam configurations generated by the method does not need to obtain the number of users in real time to adjust the beam, and has a good coverage ability.
A scene-based beam generation method for ground-to-air coverage based on convex polygon subdivision, comprising:
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