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US 11,776,361 B2Granted
Gaming system and method providing a wagering game with a bonus hands feature
AssigneeIgt
InventorErnest W. Moody
Life of this patent
Estimating the term…
Abstract
Various embodiments of the present disclosure are directed to a gaming system and method providing a wagering game which is configured to provided one or more bonus hands.
Claims20
A gaming system comprising:
- a processor;
- an acceptor configured to communicate with the processor and generate a credit balance based on receipt of, by the acceptor, a physical item associated with a monetary value;
- and
- a memory device storing instructions that, when executed by the processor, cause the processor to:
- initiate a play of a wagering game responsive to receipt of a game-initiation input;
- cause a decrease in the credit balance by an amount associated with a wager placed to initiate the play of the wagering game;
- randomly determine a plurality of cards from a primary set of cards to form an initial hand of cards;
- cause a display, by a display device, of the initial hand of cards;
- determine if one of a plurality of different bonus hands triggering events of a bonus hands paytable occurred based on the initial hand of cards, wherein the bonus hands paytable comprises different predetermined quantities of bonus hands for the different bonus hands triggering events;
- in response to determining that one of the plurality of different bonus hands triggering events occurred:
- determine a quantity of bonus hands to add to the play of the wagering game based on the predetermined quantity of bonus hands associated with that bonus hands triggering event of the initial hand of cards;
- and
- cause a display, by the display device, of bonus hands corresponding to the determined quantity of bonus hands;
- for each card included in the initial hand of cards, enable input of a hold input;
- in response to detecting a hold input for a respective card in the initial hand of cards:
- designate the respective card a held card of a primary hand;
- duplicate the respective card to each of the bonus hands;
- and
- cause a display, by the display device, of the duplicated card face-up in each of the bonus hands;
- in response to detecting a draw input, designate each card in the initial hand of cards for which the hold input is not received as a non-held card;
- complete the primary hand by, for each card in the initial hand of cards designated as a non-held card:
- randomly selecting a card from the primary set of cards excluding cards designated as held cards;
- adding the randomly selected card to the primary hand;
- and
- cause a display, by the display device, of the added card;
- for each of the bonus hands included in the play of the wagering game, complete the bonus hand;
- determine any first award based on the primary hand of cards and a paytable;
- determine any second awards based on each of the bonus hands and the paytable;
- cause a display, by the display device, of the first award and the second awards;
- cause an increase in the credit balance by an amount associated with the displayed first award and the displayed second awards;
- and
- in response to detecting a cashout input, initiate a payout associated with the credit balance.
29 more elements
A gaming system comprising:
- a processor;
- a memory device storing instructions that, when executed by the processor, cause the processor to:
- initiate a play of a wagering game responsive to receipt of a game-initiation input;
- cause a display, by a display device, of a decrease in a credit balance by an amount associated with a wager placed to initiate the play of the wagering game;
- randomly determine a plurality of cards from a primary set of cards to form an initial hand of cards;
- cause a display, by the display device, of the initial hand of cards;
- determine if one of a plurality of different bonus hands triggering events occurred based on the initial hand of cards,
- in response to determining that one of the plurality of different bonus hands triggering events occurred:
- determine a quantity of bonus hands to add to the play of the wagering game based on a predetermined quantity of bonus hands associated with that bonus hands triggering event of the initial hand of cards;
- and
- cause a display, by the display device, of bonus hands corresponding to the determined quantity of bonus hands;
- for each card included in the initial hand of cards, enable input of a hold input;
- in response to detecting a hold input for a respective card in the initial hand of cards:
- cause a display, by the display device, of a designation of the respective card a held card of a primary hand;
- duplicate the respective card to each of the bonus hands;
- and
- cause a display, by the display device, of the duplicated card face-up in each of the bonus hands;
- in response to detecting a draw input, designate each card in the initial hand of cards for which the hold input is not received as a non-held card;
- complete the primary hand by, for each card in the initial hand of cards designated as a non-held card:
- randomly selecting a card from the primary set of cards excluding cards designated as held cards;
- adding the randomly selected card to the primary hand;
- and
- cause a display, by the display device, of the added card;
- for each of the bonus hands included in the play of the wagering game, complete the bonus hand;
- determine any first award based on the primary hand of cards and a paytable;
- determine any second awards based on each of the bonus hands and the paytable;
- cause a display, by the display device, of the first award and the second awards;
- cause a display, by the display device, of an increase in the credit balance by an amount associated with the displayed first award and the displayed second awards;
- and
- in response to detecting a cashout input, initiate a payout associated with the credit balance.
27 more elements
Dependencies are inferred from the claim text.