Assessing player performance in a sport using a graphical user interface
OwnerZvi Friedmaninventor
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OwnerZvi Friedmaninventor
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Systems and methods for assessing performance of a player or a team comprising a plurality of players are described. An example method includes receiving a pass distribution matrix corresponding to a number of completed passes within a field of play for one or more players of the plurality of players, selecting a particular player from the one or more players, and generating a spine for the team. In an example, generating the spine for the team includes producing a visual representation of the field of play that illustrates a position of the particular player and at least one other player within the field of play, and automatically varying, on the visual representation, a thickness of each of a plurality of connecting lines between the particular player and the at least one other player based on the number of completed passes for the particular player.
A method for assessing and analyzing performance of a player or a team comprising a plurality of players, the method comprising:
A system for improving an efficacy of a team comprising a plurality of players, comprising:
A non-transitory computer-readable storage medium having instructions stored thereupon for improving an efficacy of a team comprising a plurality of players, comprising:
Dependencies are inferred from the claim text.