Shoe design through 2.5-dimensional shoe models
AssigneeSiemens Industry Software Inc.
InventorsEdward Bernardon, Kelvin Juarbe
Life of this patent
Estimating the term…
Abstract
Systems, methods, logic, and devices may support shoe design through 2.5-dimensional (2.5D) shoe models. In some examples, a system may include a 2D shoe shell pattern engine configured to access a 2D shoe shell pattern, the 2D shoe shell pattern generated for shoe design. The system may also include a 2.5D shoe model engine configured to generate a 2.5D shoe model by placing shoe design elements provided by a user onto the 2D shoe shell pattern of the shoe, including by adding 2.5D layering data for each shoe design element placed on the 2D shoe shell pattern to form the 2.5D shoe model, and wrap the 2.5D shoe model into a 3D shoe model for construction of a physical shoe from the 3D shoe model.
Claims19
A method comprising:
- by a computing system:
- accessing a 2-dimensional (2D) shoe shell pattern, the 2D shoe shell pattern generated for shoe design;
- generating a 2.5-dimensional (2.5D) shoe model by placing shoe design elements provided by a user onto the 2D shoe shell pattern of the shoe, wherein the placing comprises adding 2.5D layering data for each shoe design element placed on the 2D shoe shell pattern to form the 2.5D shoe model;
- and
- wrapping the 2.5D shoe model into a 3-dimensional (3D) shoe model for construction of a physical shoe from the 3D shoe model.
A system comprising:
- a 2D shoe shell pattern engine configured to:
- access a 2-dimensional (2D) shoe shell pattern, the 2D shoe shell pattern generated for shoe design;
- and
- a 2.5D shoe model engine configured to:
- generate a 2.5-dimensional (2.5D) shoe model by placing shoe design elements provided by a user onto the 2D shoe shell pattern of the shoe, including by adding 2.5D layering data for each shoe design element placed on the 2D shoe shell pattern to form the 2.5D shoe model;
- and
- wrap the 2.5D shoe model into a 3-dimensional (3D) shoe model for construction of a physical shoe from the 3D shoe model.
A non-transitory machine-readable medium comprising instructions that, when executed by a processor, cause a system to:
- access a 2-dimensional (2D) shoe shell pattern, the 2D shoe shell pattern generated for shoe design;
- generate a 2.5-dimensional (2.5D) shoe model by placing shoe design elements provided by a user onto the 2D shoe shell pattern of the shoe, including by adding 2.5D layering data for each shoe design element placed on the 2D shoe shell pattern to form the 2.5D shoe model;
- and
- wrap the 2.5D shoe model into a 3-dimensional (3D) shoe model for construction of a physical shoe from the 3D shoe model.
Dependencies are inferred from the claim text.