Gaming machines with free play bonus mode presenting only winning outcomes
AssigneeVideo Gaming Technologies, Inc.
InventorsMark Daniel Eubanks, Sarah Jean Gozdecki, Steve Nicodemus, Richard Kerr Sisson, Jeremy Michael Webb
Life of this patent
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Abstract
A gaming machine includes a processor and a presentation device coupled to the processor. The processor is programmed to determine that a free play trigger condition is satisfied, and to execute one or more free plays based on the free play trigger condition to create one or more free play outcomes. Each free play outcome is a winning free play outcome or a non-winning free play outcome. The presentation device is configured to present winning free play outcomes when at least one free play outcome is a winning free play outcome. Non-winning free play outcomes are not presented.
Claims20
A gaming device in communication with a gaming server, the gaming device comprising:
- a display device;
- and
- at least one processor configured to execute instructions stored on at least one memory, which, when executed by the at least one processor, cause the at least one processor to:
- receive a game outcome from the gaming server;
- determine that the game outcome satisfies a free play trigger condition for a free play bonus mode;
- in response to determining that the game outcome satisfies the free play trigger condition, determine a plurality of free play outcomes for the free play bonus mode, and one of:
- in response to determining that the plurality of free play outcomes satisfy a first condition, cause display of the at least one winning free play outcome on the display device, wherein each at least one winning free play outcome is displayed with a winning symbol combination overlaid over a colored screen displayed on the display device during the free play bonus mode;
- or
- in response to determining that the plurality of free play outcomes satisfy a second condition, cause display of a game mode different from the free play bonus mode, wherein a graphical representation of the free play bonus mode is distinguished by the colored screen displayed on the display device, wherein the colored screen is associated with and indicative of the free play bonus mode, and wherein during the game mode different from the free play bonus mode, the colored screen is not displayed.
A non-transitory computer-readable storage medium including instructions stored thereon that, in response to execution by at least one processor of a gaming device, the gaming device comprising a display device, cause the at least one processor to:
- receive a game outcome from a gaming server in communication with the gaming device;
- determine that the game outcome satisfies a free play trigger condition for a free play bonus mode;
- in response to determining that the game outcome satisfies the free play trigger condition, determine a plurality of free play outcomes for the free play bonus mode, and one of:
- based upon determining that the plurality of free play outcomes satisfy a first condition, cause display of the at least one winning free play outcome on the display device, wherein each at least one winning free play outcome is displayed with a winning symbol combination overlaid over a colored screen displayed on the display device during the free play bonus mode;
- or
- based upon determining that the plurality of free play outcomes satisfy a second condition, cause a graphical representation of the free play bonus mode not to be displayed, wherein the graphical representation of the free play bonus mode is distinguished by the colored screen displayed on the display device, wherein the colored screen is associated with and indicative of the free play bonus mode, and wherein when the graphical representation of the free play bonus mode is not displayed, the colored screen is not displayed.
A method of electronic gaming implemented by at least one processor of a gaming device in communication with a memory, the gaming device comprising a display device, the method comprising:
- receiving a game outcome from a gaming server in communication with the gaming device;
- determining that the game outcome satisfies a free play trigger condition for a free play bonus mode;
- in response to determining that the game outcome satisfies the free play trigger condition, determining a plurality of free play outcomes for the free play bonus mode, and one of:
- based upon determining that the plurality of free play outcomes satisfy a first condition, causing display of the at least one winning free play outcome on the display device, wherein each at least one winning free play outcome is displayed with a winning symbol combination overlaid over a colored screen displayed on the display device during the free play bonus mode;
- or
- based upon determining that the plurality of free play outcomes satisfy a second condition, causing display of a game mode different from the free play bonus mode, wherein a graphical representation of the free play bonus mode is distinguished by the colored screen displayed on the display device, wherein the colored screen is associated with and indicative of the free play bonus mode, and wherein during the game mode different from the free play bonus mode, the colored screen is not displayed.
Dependencies are inferred from the claim text.