Camera motion estimation method for augmented reality tracking algorithm and system therefor
AssigneeVirnect Inc.
InventorsKi Young Kim, Benjamin Holler
Life of this patent
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Abstract
A camera motion estimation method for an augmented reality tracking algorithm according to an embodiment is a camera motion estimation method for an augmented reality tracking algorithm performed by a sequence production application executed by a processor of a computing device, which includes a step of displaying a target object on a sequence production interface, a step of setting a virtual camera trajectory on the displayed target object, a step of generating an image sequence by rendering images obtained when the target object is viewed along the set virtual camera trajectory, and a step of reproducing the generated image sequence.
Claims7
A camera motion estimation method for an augmented reality tracking algorithm performed by a sequence production application executed by a processor of a computing device, comprising:
- displaying a target object on a sequence production interface;
- setting a virtual viewpoint trajectory on the displayed target object;
- generating an image sequence by rendering images obtained when the target object is viewed along the set virtual viewpoint trajectory;
- and
- reproducing the generated image sequence,
- wherein the displaying the target object on the sequence production interface comprises determining the target object, which is a pre-designed three-dimensional (3D) model corresponding to a real object, according to a user input,
- further comprising setting the generated virtual image sequence as a predetermined ground-truth serving as a benchmark;
- receiving a real image sequence obtained by photographing and tracking a real object corresponding to the target object from an object tracking application of a terminal;
- and
- comparing the received real image sequence with the predetermined ground-truth to calculate an accuracy parameter of the object tracking application, and
- wherein the displaying the target object on the sequence production interface comprises:
- importing a pre-designed 3D model corresponding to the target object and placing the imported 3D model at an origin of 3D spatial coordinates.
Dependencies are inferred from the claim text.