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US 11,699,323 B2Granted
System and method for providing awards based on dynamic reels
AssigneeIgt
InventorsDavid Ceniceroz, Julianne Rodgers
Life of this patent
Estimating the term…
Abstract
Systems and methods which provide a player zero, one or more awards based on a variable quantity of symbol display positions associated with one or more reels.
Claims20
A gaming system comprising:
- a processor;
- and
- a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to:
- for a first play of a game, cause a display, by a display device, of a first quantity of symbols at a first quantity of symbol display positions, and
- responsive to an occurrence of a symbol display position quantity modification event and a modification of the first quantity of symbol display positions to a second, different quantity of symbol display positions that is less than a designated quantity of symbol display positions, for a second play of the game, cause a display, by the display device, of a second quantity of symbols at the second, different quantity of symbol display positions.
2 more elements
A gaming system comprising:
- a processor;
- and
- a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to:
- for a play of a game, cause a display, by a display device, of a quantity of symbols at a quantity of symbol display positions, and
- responsive to an occurrence of a symbol display position quantity modification event and a modification of the quantity of symbol display positions to a different, modified quantity of symbol display positions that is at least a designated quantity of symbol display positions:
- determine an outcome associated with a position of a secondary event zone, and
- cause a display, by the display device, of the determined outcome.
4 more elements
A gaming system comprising:
- a processor;
- and
- a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to:
- responsive to an occurrence of a triggering event, trigger an unlimited free spins game,
- responsive to an occurrence of a symbol display position quantity modification event associated with any free spin of the unlimited free spins game, modify a quantity of symbol display positions associated with that free spin game, and
- responsive to the modified quantity of symbol display positions associated with any free spin of the unlimited free spins game being a designated quantity of symbol display positions, terminate the unlimited free spins game.
3 more elements
Dependencies are inferred from the claim text.