Reinforcement learning in real-time communications
AssigneeMicrosoft Technology Licensing, LLC
InventorsJoyce Fang, Martin Ellis, Ross Garrett Cutler, David Yuheng Zhao, Thang Duong
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AssigneeMicrosoft Technology Licensing, LLC
InventorsJoyce Fang, Martin Ellis, Ross Garrett Cutler, David Yuheng Zhao, Thang Duong
Estimating the term…
An agent interfaces with a sending computing device and a receiving computing device to automatically adjust one-way or two-way real-time audio and real-time video transmission parameters responsive to changing network conditions and/or application requirements. The agent incorporates a reinforcement learning model that adjusts transmission parameters to maximize an expected value of a sum of future rewards; the expected value of the sum of future rewards is based on a current state of the sending computing, a current action (e.g. a current set of transmission parameters) at the sending computing device and a reward provided by the receiving computing device. The reward is representative of a user-perceived quality of experience at the receiving computing device.
A method of optimizing expected user-perceived quality of experience (QoE) in real-time communications between a sending computing device and a receiving computing device, comprising:
A method of training a reinforcement learning model for optimizing expected user-perceived quality of experience (QoE) in real-time communications, the method including
A system to optimize expected user-perceived quality of experience (QoE) in real-time communications, comprising:
Dependencies are inferred from the claim text.