Systems and methods for presenting shared in-game objectives in virtual games
AssigneeBlueowl, LLC
InventorsKenneth Jason Sanchez, Micah Wind Russo
Life of this patent
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AssigneeBlueowl, LLC
InventorsKenneth Jason Sanchez, Micah Wind Russo
Estimating the term…
Method and system for presenting in-game objectives in a virtual game. For example, the method includes determining first real-world driving characteristics based upon first real-world telematics data of a first real-world user, determining second real-world driving characteristics based upon second real-world telematics data of a second real-world user, generating a shared virtual map based upon the first real-world driving characteristics and the second real-world driving characteristics, generating a shared in-game objective based upon the shared virtual map, presenting the shared in-game objective to a first virtual character associated with the first real-world driving characteristics of the first real-world user and a second virtual character associated with the second real-world driving characteristics of the second real-world user, and allowing the first virtual character and the second virtual character to accomplish the shared in-game objective in the shared virtual map.
A method for presenting one or more in-game objectives in one or more virtual games, the method comprising:
A computing device for presenting one or more in-game objectives in one or more virtual games, the computing device comprising:
A non-transitory computer-readable medium storing instructions for presenting one or more in-game objectives in one or more virtual games, the instructions when executed by one or more processors of a computing device, cause the computing device to:
Dependencies are inferred from the claim text.