Gaming system with feature game having collectable components for prizes
AssigneeAristocrat Technologies Australia Pty Limited
InventorsKaren Kendall, James Loader, Lauren Paterson, Antoon Visser
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Abstract
An electronic gaming device comprising a display that displays a plurality of symbols in a plurality of symbol positions, a game controller that determines if the plurality of symbols include a trigger symbol, in response to determining that the plurality of symbols include the trigger symbol, controls the display to display the trigger symbol being transformed into a prize component symbol, incrementally animates a filling of a prize component of a first prize with the prize component symbol, and awards the first prize when a plurality of first prize components have been completely filled.
Claims17
An electronic gaming system comprising:
- a display device;
- an input device operable to receive player input and
- a game controller comprising at least one processor and a memory storing i) a symbol set including a configurable symbol, ii) a plurality of prize component weighted tables, each of the plurality of prize component weighted tables comprising a plurality of prize component symbols, and iii) instructions, which, when executed by at least one processor, cause the at least one processor to at least:
- generate a game outcome that includes a plurality of symbols selected from the symbol set at a plurality of symbol positions based on one or more random numbers generated by a random number generator,
- determine if the game outcome includes the configurable symbol,
- in response to determining that the configurable symbol is included in the game outcome, select, based on the random number generator, a prize component weighted table that corresponds to a prize level from the plurality of prize component weighted tables,
- in response to selecting the prize component weighted table, select, based on the random number generator and the prize component weighted table, a prize component symbol from the plurality of prize component symbols in the prize component weighted table selected,
- update a status of the prize level associated with the prize component weighted table
- determine whether the prize level is complete, and
- in response to a determination that the prize level is complete, provide a payout amount corresponding to the prize level
- wherein the instructions, when executed, further cause the at least one processor to further cause a weight selection of at least one prize component weighted table from the plurality of prize component weighted tables using an additional weighted table to determine which of the plurality of prize component weighted tables is selected to control a relative probability of at least one prize component weighted table selected.
A method of communicating prizes to a player on a networked gaming system, the networked gaming system having a display device operable to display a game area having a plurality of symbol positions, an input device operable to receive player input, and a game controller comprising at least one processor and a memory storing i) a symbol set including a trigger symbol, ii) a plurality of prize component weighted tables comprising a plurality of prize component symbols, and iii) instructions, which, when executed, cause at least one processor to at least initiate a game, the method comprising:
- selecting a plurality of symbols from the symbol set for the plurality of symbol positions based on one or more random numbers generated by a random number generator;
- determining that the plurality of symbols selected include the trigger symbol;
- based on determining that the trigger symbol is included, selecting based on the random number generator, a prize component weighted table that corresponds to a prize level from the plurality of prize component weighted tables;
- selecting a prize component symbol from the plurality of prize component symbols based on the random number generator and the prize component weighted table selected;
- determining whether the prize level is complete;
- based on a determination that the prize level is complete, providing a payout amount corresponding to the prize level;
- and
- causing a weight selection of at least one prize component weighted table from the plurality of prize component weighted tables with an additional weighted prize table to determine which of the plurality of prize component weighted tables is selected to control a relative probability of at least one prize component weighted table selected.
A non-transitory computer-readable medium comprising i) a symbol set including a configurable symbol, ii) a plurality of weighted tables comprising a plurality of configuring symbols, and iii) one or more sequences of instructions, for conducting a game on a gaming system including a display device, an input device operable to receive player input, and a game controller, the one or more sequences of instructions, which, when executed, cause one or more processors to:
- generate a game outcome that includes a plurality of symbols selected from the symbol set at a plurality of symbol positions based on one or more random numbers generated by a random number generator;
- determine that the game outcome includes the configurable symbol;
- in response to determining that the configurable symbol is included with the plurality of symbols, select a first weighted table that corresponds to a prize level from the plurality of weighted tables;
- select, based the random number generator, at least one of the plurality of configuring symbols from the first weighted table selected;
- in response to determining that a defined set of prize component symbols that corresponds to the prize level has been completed with the at least one of the plurality of configuring symbols, provide a payout that corresponds to the prize level;
- and
- cause a weight selection of the first weighted table from the plurality of weighted tables using an additional weighted table to determine which of the plurality of weighted tables is selected to control a relative probability of at least one weighted table selected.
Dependencies are inferred from the claim text.